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Author   Topic : "3d Robot i'm makin. Leave a comment"
Totuus
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Member #
Joined: 31 Jan 2001
Posts: 103
Location: Helsinki, Finland

PostPosted: Sat Nov 24, 2001 11:24 am     Reply with quote
I used my first painting made with wacom as a reference for the robot i'm now trying to create. I hope that you'll give me some feed back cause i'm out of ideas..


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CrakBEENie
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Joined: 08 Feb 2001
Posts: 60
Location: washington

PostPosted: Sat Nov 24, 2001 11:31 am     Reply with quote
thats really creepy...i like it...you nailed the hand in the model...nuthin bad to say..how many polys is it?
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Totuus
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Member #
Joined: 31 Jan 2001
Posts: 103
Location: Helsinki, Finland

PostPosted: Sat Nov 24, 2001 2:30 pm     Reply with quote
1322 polygons, but it's only "low" poly model for shorting redering time.
I'll add the bump maps later when the modelling part is done, and I think i'm not going to make animation, just one or two pictures.
I allready have in my mind, how i'm going to make the legs, now I only want to know what kind the left hand should be and should I change something?
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ancient skeleton pirate
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Joined: 24 Nov 2001
Posts: 25

PostPosted: Sat Nov 24, 2001 9:07 pm     Reply with quote
that would make a really cool arm on a humanoid robot
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Probus
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Joined: 28 Jul 2001
Posts: 179
Location: Netherlands

PostPosted: Sun Nov 25, 2001 12:53 am     Reply with quote
original design, i think the elbow needs some more polys, the textures could use some bumpmaps. i�m not sure if it�s supposed to be functional though. it reminds me of them flying creeps with big arms that haunted me in unreal 1. maybe... some cool jetengines on the back?
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Little Beefucker
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Joined: 19 Nov 2001
Posts: 254
Location: US

PostPosted: Sun Nov 25, 2001 3:36 am     Reply with quote
Holy God fucking weasels, yes.

YES.

My only concern is that you're expanding the robot. Right now, the disembodied arm look is bloody sveek. And even there, the SKETCH is my favorite: sort of Giger meets Steven Garofalo meets Clive Barker meets (forgive this reference) the monster from "Virus". You know. That awful Jamie Lee Curtis film. Anyway. You said you're working out the other arm, which suggests to me that you're going to do a torso and (gasp) perhaps a pelvis. If this is the case, get something gun-turret-slash-organic going. Anime style.

I can't stop thinking of all those McFarlane toys now. This is SO action figure. I love it.
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Totuus
member


Member #
Joined: 31 Jan 2001
Posts: 103
Location: Helsinki, Finland

PostPosted: Sun Nov 25, 2001 5:41 am     Reply with quote
I'm going to make it a factory machine that makes robots (hope you get the idea from that mess.. my scanner didn't work so I had to use my digital camera)

here is a closeup from the robots left side
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