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Topic : "3D heads galore! (and a monkey)" |
Dharma Bum junior member
Member # Joined: 09 May 2001 Posts: 16 Location: Sweden
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Posted: Sun Jul 29, 2001 5:24 am |
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Sorry about the size of the pictures.
I've been playing around with metanurbs in Lightwave (a little like sub-divs in Maya, if I've understood things correctly) and I think I've finally found a good way of doing things. I'm still learning though, and comments are more than welcome.
This is the first model. It took me about two weeks and it's very "dirty", but I learned a lot. This is just polygons that I subdivided twice, no metanurbs yet.
This is my second try, a self-portrait. About one week on and off. Also just subdivided polygons.
This is my first metanurb test, and it took me about 8 hours.
This is another really fast one, about 4-5 hours. Not as good as the previous one, but good practice nonetheless.
And of course the monkey!
c&c's welcome!
edit: monkey didn't show
[ July 29, 2001: Message edited by: Dharma Bum ] |
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dr . bang member
Member # Joined: 07 Apr 2000 Posts: 1245 Location: Den Haag, Holland
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Posted: Sun Jul 29, 2001 5:30 am |
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thats awesome, how long have you been doing 3d? Cause it look like you've been doing it for over 10 years!  |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Sun Jul 29, 2001 7:55 am |
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oo those eyes look yummy! =)
love your work, wish i could model that well..
-S |
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benregimbal junior member
Member # Joined: 23 Jul 2001 Posts: 15 Location: Canada, Quebec
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Posted: Sun Jul 29, 2001 7:58 am |
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Im impress, this is some realy fine work,
:P |
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Nicodemus member
Member # Joined: 26 Jul 2001 Posts: 68 Location: USA
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Posted: Sun Jul 29, 2001 9:31 am |
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woah! those are really good! i love the addition of the eyes on the ground plane, in that self portrait one
great work! cya round...im new here, gonna post some stuff soon |
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sweedberg member
Member # Joined: 24 Oct 2000 Posts: 62 Location: Gavle, sweden
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Posted: Sun Jul 29, 2001 12:34 pm |
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At last! someone who�s doing decent heads!
Most of those who post 3dheads don�t really know what a head looks like, (or I�m just not checking often enough) but this looks like it should!! Good Work!! |
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RayKast junior member
Member # Joined: 17 Jul 2001 Posts: 49 Location: Salinas, California
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Posted: Sun Jul 29, 2001 4:18 pm |
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 |
I like you heads, very realistic. I only had one try and it turn out kinda cartoony.
I think i should use pictures instead of drawings for reference. |
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Fallen member
Member # Joined: 28 Feb 2000 Posts: 298 Location: Toronto, Canada
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Posted: Sun Jul 29, 2001 4:40 pm |
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 |
Amazing modelling man. Know of any good Tut sites for Lightwave? Got it a while ago just for something new to screw with, but even the interface is way beyond me at this point.  |
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choga junior member
Member # Joined: 23 Jul 2001 Posts: 2 Location: france
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Posted: Sun Jul 29, 2001 6:43 pm |
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hello this is my first post here
your work is amazing they look alive
the selfportrait look like tibor madjar
++  |
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RayKast junior member
Member # Joined: 17 Jul 2001 Posts: 49 Location: Salinas, California
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Posted: Sun Jul 29, 2001 6:58 pm |
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 |
You can find a ton of lightwave tutorials
HERE!!
Tell them raykast sent you.  |
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simplyDevine junior member
Member # Joined: 27 Jul 2001 Posts: 11
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Posted: Sun Jul 29, 2001 10:42 pm |
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Simply amazing! Very insperational as to what can be accomplished with practice! Keep up the awsome work i hope you have lots more instore to share with us!
Robin |
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Icannon member
Member # Joined: 13 Sep 2000 Posts: 597 Location: st.albert, AB, Canada
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Posted: Mon Jul 30, 2001 12:02 am |
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extremely well done models. i can't believe you did some of those heads in the time you say :] i must be the slowest worker on earth. |
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Vgta member
Member # Joined: 21 May 2001 Posts: 447 Location: Arlington, Texas
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Posted: Mon Jul 30, 2001 6:03 am |
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LOL, love the monkey.
Anyway, great looking faces. Quick question, are they meant just as exercises or will you use them in animation. Reason I am asking is that all of them except the first one have their mouths closed and the first one has no teeth or gums. Just thinking how they would work once they are rigged for animation.
Any chance you could post the wireframe version? |
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Dharma Bum junior member
Member # Joined: 09 May 2001 Posts: 16 Location: Sweden
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Posted: Mon Jul 30, 2001 8:08 am |
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Dr. bang:
I've been doing 3D for about 3 years, but until now I've only worked with lowpolygon modelling. It's quite different, since most of the detail in a lowpolygon object is in the texture, whereas you need to model all the details in "high-poly".
Shadow:
Thanks, it's just practice.
Benregimbal, Nicodemus, Sweedberg:
Thanks a lot!
Raykast:
It's a good start! The best way to do it is to really make sure what it is you're going to model. Spend some time (days even) collecting reference material and drawing before you even begin modelling.
Fallen:
I know some tutorials, but I don't think they help. What works for someone else might not be good at all for you. More often than not they do more damage than good. Get a lot of reference-material and try different techniques yourself. As for learning Lightwave, it's a lot easier to learn than MAX or Maya and it's by far the best polygon-modeller. (Please, no flaming )
Choga:
Thanks. I have no idea who Tibor Madjar is, got any pictures? When I was doing some early test renders of my selfportrait, people said it looked like Fred Durst. (Old Picture)
SimplyDevine:
Thanks, sure I'll post more later.
Icannon:
Well... what can I say, thanks.
Vgta:
Thanks, the monkey is my own favourite, since I'm a 3D-guy and it's something new for me.
They're just practice and I won't have time to animate them anyway, so I just did it the way I thought would look the best. It would, however be quite easy to make them "animation friendly" since I worked in a way that would make it deform in a good way, just swing the jaw open and add teeth.
The first one actually do have teeth and gums, but the picture is a little too dark. Here's a lowpoly version of the inside of the mouth:
[ July 30, 2001: Message edited by: Dharma Bum ] |
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choga junior member
Member # Joined: 23 Jul 2001 Posts: 2 Location: france
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Kosta Atanasov junior member
Member # Joined: 25 Jun 2001 Posts: 30 Location: Sofia Bulgaria
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Posted: Mon Jul 30, 2001 11:54 pm |
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Amazing modeling there man...I look at your meshes and envy modeling never was my strong side,I'm focusing on texturing.That's why I know a clean mesh when I see it Great work,keep it up m8 |
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NukleoN member
Member # Joined: 11 May 2001 Posts: 236 Location: CA
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Jenn member
Member # Joined: 25 Jul 2000 Posts: 1055 Location: Melbourne, VIC, OZ
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Posted: Tue Jul 31, 2001 10:21 am |
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mad monkey :P |
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