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Topic : "work in progress: photoreal landscape" |
balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Jul 24, 2001 7:34 am |
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This is way, way early in development, but I thought this test render came out kind of nice:
I've got a ton of stuff to refine and add, but I'm pretty happy with the composition and lighting. Not looking for hardcore critiques, just sharing. |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Tue Jul 24, 2001 8:37 am |
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cool love it... Very peaceful. |
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gekitsu member
Member # Joined: 25 Jun 2001 Posts: 239 Location: germany
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Posted: Tue Jul 24, 2001 10:00 am |
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awesome.
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the only thing that distures me is, that i dont see, which technique/programs are used *blush* |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Jul 24, 2001 12:04 pm |
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Thanks guys.
I've recently instituted a policy of not mentioning what tools I use, primarily because digital art seems far too "tool-centric" these days. So to be as non-specific as possible, the terrain is made from a grid of splines, the textures are procedural shaders, and the grain/smudging was done post-render in a paint program. |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Mon Jul 30, 2001 7:14 am |
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Did a little more with it this weekend. I've got a flythrough rendering as well, but its taking 2 hours per 320x240 frame.
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Vgta member
Member # Joined: 21 May 2001 Posts: 447 Location: Arlington, Texas
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Posted: Mon Jul 30, 2001 7:34 am |
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hmm I liked the other one better, looked more like a fantasy painting.
This new one looks like a bryce environment. Even though it's the same scenes the textures were better in the other render IMHO. |
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kaylon member
Member # Joined: 08 Nov 2000 Posts: 128 Location: Dundee, Scotland
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Posted: Mon Jul 30, 2001 8:13 am |
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Even though the second one is a lot more heavy with texture then the first..it is more photo realistic then the first..so the second one is getting you closer to the topic of ya post..
It's very nice .
Kay. |
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Digital Genesis member
Member # Joined: 19 Nov 1999 Posts: 138 Location: N�stved, Denmark
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Posted: Mon Jul 30, 2001 12:56 pm |
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We still need colour
So far it looks alright though. |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Mon Jul 30, 2001 1:17 pm |
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DG: the finished piece will probably be in color.
I'm sure the lights and textures will change a bunch by the time I finish . . . I try never to lock anything down too early (except the basic composition).
Thanks for the feedback guys. |
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