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Topic : "Car_Design" |
Oscar Perez Ayala junior member
Member # Joined: 26 Jun 2001 Posts: 29 Location: Spain
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Posted: Fri Jul 13, 2001 1:54 pm |
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Hi all...
My car!
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dr . bang member
Member # Joined: 07 Apr 2000 Posts: 1245 Location: Den Haag, Holland
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Posted: Fri Jul 13, 2001 2:25 pm |
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HELLA!!!!!!
VARY NICE CAR SIR!! Did you use 3dmax by using Spline tool? or polymodelling? |
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Oscar Perez Ayala junior member
Member # Joined: 26 Jun 2001 Posts: 29 Location: Spain
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Posted: Fri Jul 13, 2001 2:36 pm |
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Hi dr . bang
Yes,
3dmax, polymodelling
Thanks |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Fri Jul 13, 2001 3:00 pm |
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Nice to see yaz here.. seen your car on 3DCAR gallery... Just a couple of cars above mine in the concept car gallery.. Coolness..
Love that beast of a machine...
Watch out she's gonna blow... |
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marky member
Member # Joined: 05 Jun 2001 Posts: 66 Location: London
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Posted: Fri Jul 13, 2001 6:08 pm |
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Thats amazing - The light is beautifully rendered
Looks like lightwave rendering but you say you used Studio max
[ July 13, 2001: Message edited by: marky ] |
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Collosimo member
Member # Joined: 30 Dec 2000 Posts: 551 Location: Brisbane, QLD, Australia
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Posted: Fri Jul 13, 2001 6:31 pm |
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Hey cool car, bit har to drive but otherwise it ROCKS! |
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Lazysam junior member
Member # Joined: 06 Feb 2001 Posts: 41
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Posted: Sat Jul 14, 2001 5:05 am |
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hey oscar did you ever hear of a game called fallout or the new fallout tactics game, could u in ur spare time try to make it look more rusty and stuff cause they are gona make a sprite edit for the game and i would love to c that car in it |
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Konspiracy junior member
Member # Joined: 13 Jul 2001 Posts: 17
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Posted: Sat Jul 14, 2001 9:12 am |
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i'd never ride that car, reason being, you'd prolly never be able to see in front of the car, and i may end up in a car crash or something.. |
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smalls member
Member # Joined: 20 Jan 2001 Posts: 108 Location: USA
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Posted: Sat Jul 14, 2001 9:48 am |
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how in the world did you use the polygons to make that? i am still a newbie at 3ds max.. so.. its sounds crazy to me.. do you have/know of any good tutorials for car, or people modeling? thanks
oh.!!!! the car is sweet.. good job
smalls |
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delo junior member
Member # Joined: 10 May 2001 Posts: 35
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Posted: Sat Jul 14, 2001 9:49 am |
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who's to say the car doesn't have a digital windscreen with a 180 degree camera pan? i think this design is superb as is. . . ;-)
delo |
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Oscar Perez Ayala junior member
Member # Joined: 26 Jun 2001 Posts: 29 Location: Spain
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Posted: Sat Jul 14, 2001 10:25 am |
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Instructions
Thanks to all
SNOK. |
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smalls member
Member # Joined: 20 Jan 2001 Posts: 108 Location: USA
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Posted: Sat Jul 14, 2001 12:14 pm |
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see... that is what i thought it had too.. cause its in the futer.. it has to have something like that |
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Svanur member
Member # Joined: 14 Aug 2000 Posts: 541 Location: Reykjavik, Iceland
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Posted: Sat Jul 14, 2001 1:44 pm |
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Could you explain polymodeling, are you saying that you box modelled it and used meshsmooth or? |
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Oscar Perez Ayala junior member
Member # Joined: 26 Jun 2001 Posts: 29 Location: Spain
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Posted: Sat Jul 14, 2001 1:55 pm |
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Yes Svanur.
Simply
snok. |
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Svanur member
Member # Joined: 14 Aug 2000 Posts: 541 Location: Reykjavik, Iceland
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Posted: Sun Jul 15, 2001 3:28 am |
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That's kinda heavy
I can't seem to understand how to get such fine lines and control over my meshsmooth( and that's probably why I am stuck with spline modeling still) |
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