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Topic : "Start of 3D Demon...." |
Darklighter member
Member # Joined: 21 Feb 2001 Posts: 223 Location: L.A,CA
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Posted: Sat Jun 02, 2001 7:19 pm |
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Update:
Older:
working on the head now and gotta fix his seckzy butt, he's gonna wear high boots, so left the lower legs in shitty quality.... and the wings are just for reference right now, gonna make better ones when the whole body's done.... sorry for the shitty mapping, just wanted a quick test render done.... still wip, he's gonna have horns and all that demon-like shiz.... critz welcum
edit: put up non-checkered
[ June 05, 2001: Message edited by: Darklighter ] |
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MeatyCheesyBoy member
Member # Joined: 02 Dec 2000 Posts: 139 Location: Everett, WA USA
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Posted: Sat Jun 02, 2001 10:50 pm |
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I'd like to see one without the checker pattern. It makes it really hard to discern the forms and therefore very hard to critique. Just a simple gray rendering with a few lights so that we could see the model's contours better would be great. And if you have time, a wire frame also. Sorry, it isn't much of a critique. |
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Vgta member
Member # Joined: 21 May 2001 Posts: 447 Location: Arlington, Texas
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Posted: Tue Jun 05, 2001 5:15 am |
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Hey pretty cool model. Just a few minor things you might want to work on, mainly dealing with proportions.
I think the head looks great, however you might want to actually model the mouth so that it can open. This is something I found that alot of the people in the industry look for, also add a more detail to the ear. You've got a great looking head, and the ear would show off your organic modeling skills.
Fix the neck, the head seems as if were not part of the body, the proportions on the arms are a little bit off but that can also be corrected.
Overall a REALLY good start. Can't wait to see the final product.
Oh make sure you pose him after you are done.
Laterz
[ June 05, 2001: Message edited by: Vgta ] |
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Darklighter member
Member # Joined: 21 Feb 2001 Posts: 223 Location: L.A,CA
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Posted: Tue Jun 05, 2001 4:32 pm |
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update: doing all kindsa work on him now, painted the eye texture, modelling some boots touching up the head, etc. just doing whatever i feel like at the moment....
thx for the comment Vgta, the head isnt' attached to the body yet, that's why the neck looks messed, i fixed the arm proportions a little too.... still working on the head, i might have to start over on it, i messed up a couple of places.... but yeah, still WIP and always looking to imrpove |
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edible snowman member
Member # Joined: 12 Sep 2000 Posts: 998
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Posted: Wed Jun 06, 2001 4:47 pm |
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his arms are stubby. |
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theresa member
Member # Joined: 05 Apr 2000 Posts: 200
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Posted: Wed Jun 06, 2001 8:30 pm |
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hehehe where did his wiener go |
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