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Author   Topic : "in progress mecha in the snow, very cool errr. cold I mean"
Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Tue Feb 06, 2001 10:00 pm     Reply with quote
In progress, there will be more stuff.
Another mech, techs, equipment wiring.

here's what I got so far



-Skeez

Sorry if it was too big.
[This message has been edited by Skeezer (edited February 06, 2001).]

[This message has been edited by Skeezer (edited February 07, 2001).]
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gammprog
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Joined: 23 Jan 2001
Posts: 20
Location: Australia

PostPosted: Tue Feb 06, 2001 10:36 pm     Reply with quote
Cool,
you use a wacom?
Wish I could draw like that

love to see the final product
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Sergenth
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Joined: 06 Apr 2000
Posts: 437
Location: Milford NJ USA

PostPosted: Wed Feb 07, 2001 3:56 pm     Reply with quote
That's a nice mech. Very symmetrical! yes! Plus, design-wise, it actually looks like it could walk easily.
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Farwalker
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Joined: 20 Feb 2000
Posts: 228
Location: Las Vegas, NV

PostPosted: Wed Feb 07, 2001 4:24 pm     Reply with quote
Cool stuff Skeezer! He looks to be floating a bit. I know you haven't finished it yet.
Can't wait to see it done.

------------------
Gamingvault.com
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sacrelicious
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Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Wed Feb 07, 2001 4:54 pm     Reply with quote
Cool! I like the overall design, and the rounded edges. Makes it feel almost organic. Great attention to detail, as usual. I don't know what you can do to make this better (though I know you will), but I can't wait to see it.

------------------
Weaseling out of things is what separates us from the animals... except the weasel.
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Jenn
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Joined: 25 Jul 2000
Posts: 1055
Location: Melbourne, VIC, OZ

PostPosted: Wed Feb 07, 2001 6:19 pm     Reply with quote
Nice work



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Niven
Where I wander..
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quaternius
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Joined: 20 Nov 2000
Posts: 220
Location: Albany, CA

PostPosted: Wed Feb 07, 2001 7:46 pm     Reply with quote
very nice stuff, skeez. The mecha really has some good forms happening. The only thing I notice is that it seems to kinda "float". Maybe a darker/sharper ground shadow would help tie him down... then again, maybe you're already working on it.

Q
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Wed Feb 07, 2001 8:22 pm     Reply with quote
Hey guys I posted the finished version in the other forum, but I think I took care of the floating thing, maybe not though, I didn't notice it much the first time around.

Thanks everyone

-Skeez

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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Thu Feb 08, 2001 12:46 am     Reply with quote

Any comments?

Plz.

-Skeez

Gammprog: Wacom yes, thanks

[This message has been edited by Skeezer (edited February 07, 2001).]
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Rubycon
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Joined: 07 Feb 2001
Posts: 16
Location: J�nk�ping, Sweden

PostPosted: Thu Feb 08, 2001 12:50 am     Reply with quote
Supercool.

I'm going to draw some mechs to complete my image soon. Do you have some general tips?
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dalickwid
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PostPosted: Thu Feb 08, 2001 12:53 am     Reply with quote
okay that is just really really cool...
and you say it's work in progress but since i don't check these boards too often i saved it anyway since i might forget to get the final version but im definitely going to have to remember to look for it i don't see what you could do to make it better but i trust you

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Joe Madureira.com: MagdalenaRules

[This message has been edited by dalickwid (edited February 07, 2001).]
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