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Topic : "Mustang Refining the model" |
Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Fri Jan 26, 2001 9:08 am |
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Here is some of the update. I'm still refining the model. I think I need to go back and re-loft a few areas.
Rendered on my new computer.
y@
here is where I started
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ReSistanZ member
Member # Joined: 18 Dec 2000 Posts: 207 Location: Hoorn NH, The Netherlands
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Posted: Mon Jan 29, 2001 6:02 pm |
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Could you tell which program you are using to model/animate/render/texturize it with?
Looks good! |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Mon Jan 29, 2001 9:43 pm |
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Render=MAX
Model=RHINO
I worked on it last night, And well it's shaping up to be a kick ass model. But I haven't rendered it yet. :-P
I'll get to that next weekend. I have to work on a secret project. I've been a bad little slacker, playing with my toy's when I should have been workin. :-(
Sorry I can't play right now
y@ |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Thu Feb 01, 2001 9:48 am |
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Here is my update, I'll put some textures on it when I get around to it. Been a little busy lately. With a few more model improvements it will be an awesome model to play with down the road. Animation and such
[This message has been edited by Wyatt Turner (edited February 01, 2001).]
[This message has been edited by Wyatt Turner (edited February 01, 2001).] |
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