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Topic : "Group scene" |
Rorshach junior member
Member # Joined: 20 Jan 2000 Posts: 46 Location: earth
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Posted: Sat Jan 27, 2001 4:12 am |
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Its been a while since i did the inks, found them yesterday and decided to do a more subtle saturation colouring of it.
input appreciated.
r.
[This message has been edited by Rorshach (edited January 27, 2001).] |
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Freddio Administrator
Member # Joined: 29 Dec 1999 Posts: 2078 Location: Australia
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Posted: Sat Jan 27, 2001 4:17 am |
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good to see you post
I like it very much.. IM looking forward to seeing more of your art.. |
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Dryfire member
Member # Joined: 21 May 2000 Posts: 945 Location: Long Island, NY
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Posted: Sat Jan 27, 2001 3:32 pm |
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wow, i'm surprised more people didn't post, its a great pic, my objection would be that the dude on the tops chest looks like its got a tumor or sumthin, nice feel to the p[ic though
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-=DryFire=-
'Reality is just a dream'
GoD Graphics |
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burn0ut member
Member # Joined: 18 Apr 2000 Posts: 1645 Location: california
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Posted: Sat Jan 27, 2001 3:41 pm |
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looks good ror,
dryfire, how do u know what the guys chest looks like? thats his back |
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Kaligula junior member
Member # Joined: 30 Dec 2000 Posts: 24 Location: New York, NY
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Posted: Sat Jan 27, 2001 5:04 pm |
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It looks like a good start, man. My major critique would probably be that it looks like you spent a lot of time rendering the details on the girl, but the color on the guy is looking kinda flat. You also might wanna push the contrasts (the lights and the darks), because everything kinda looks like a medium tone, and it makes it look a little dull. But that may be what you're going for, I dunno.
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K h a r y R a n d o l p h
www.manhattanprojectstudios.com |
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Ben Barker member
Member # Joined: 15 Sep 2000 Posts: 568 Location: Cincinnati, Ohier
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Posted: Sat Jan 27, 2001 6:33 pm |
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I would tone down the value of the big light spot on the wall, and increase the value of the light hitting the figures to make them stand out. Also, since it is a dungeon, or basement, or whatever, I think the ambient light level should be a lot lower. The surfaces perpendicular to the light should be almost black.
The guy's hand is torqued kind of weird, and it's funny how both of their hands are sort of in the same position. But that's the linework, I guess.
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Rorshach junior member
Member # Joined: 20 Jan 2000 Posts: 46 Location: earth
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Posted: Mon Jan 29, 2001 1:36 am |
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hey folks,
thanks for the input its appreciated.
note: the guys colouring is plain because he hasnt really been touched yet, ive only just started with the colouring of the pic and i agree also that his hand is screwed ( recurring habit in my drawings) and that the lit effect on the characters should be more extreme.
dont worry, it will be!
theres a lot going to change still in this pic, hope you like the finished one when its done
r. |
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