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Author   Topic : "2D Game Art Help - Prescription Meds"
LucidGames
junior member


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Joined: 05 Mar 2002
Posts: 1

PostPosted: Tue Mar 05, 2002 6:57 am     Reply with quote
Hey,

I am finishing putting together a puzzle game with a popular prescription drug theme (sort of Dr. Mario visits Prozac Nation) and am looking for a 2D artist to help with some of the artwork. The in-game portion is pretty much coded, I have roughly 2-3 more weeks until the game is totally complete ... so you would have an actual build that you could play while editing the art already in place. I put up a screenshot of a recent build here:
http://www.lucidgames.net/tempshot_2.jpg


The amount of artwork needed is not much ... 5 to 6 32x32 pills, some other small sprite work, and possibly some background/menu art.

If anyone is interested please send over a sample sprite of your favorite prescription medication! ... you can find a Viagra reference here - http://www.middle-east-online.com/MainPageNews/Pictures/viagra-16-6-2001a.jpg

Sprite Specs
=========
size - 32x32
transparency color - R:255 G:0 B:255
info - Edges of the sprite can not be anti-aliased ... they have to be a hard color, check the screenshot for example. Also, try to fill the 32x32 space as possible.
=========

OR ... send any other sample art you have to: [email protected]

I have not decided at this point whether it will be released freeware or shareware ... if it goes shareware any profits will be split fairly. At the very least you will get credit for art in a quality game that thousands of people will play.

Tim Yarosh
Lucid Games www.lucidgames.net

[ March 05, 2002: Message edited by: LucidGames ]
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