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Topic : "Looking for good artists (2D and 3D)" |
coreteam junior member
Member # Joined: 19 Feb 2002 Posts: 2 Location: Sweden
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Posted: Wed Feb 27, 2002 2:25 am |
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Hi, my name is Oskar Burman and I work as Producer for a game developer in Sweden called UDS. We're currently working on a Xbox title called Core and now we need several new artists in the development. Core is a platform action-adventure with a Tim Burton style and strong characters and storyline. The game will be released the summer of 2003 and we're looking for several 2D and 3D artists to join the development of levels and objects. You will work primarily in Photoshop and Maya.
Applicants must be willing to relocate to Gothenburg(Sweden) but previous industry experience is not necessary if you show good work examples, are ambitious and interested in the future of console gaming.
If you're interested, send your CV, a presentation of yourself and work examples (below 3Mb) to Marie Ebbesson ([email protected]).
Cheers,
Oskar Burman
Producer of Core
UDS Gbg |
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strata member
Member # Joined: 23 Jan 2001 Posts: 665 Location: stockholm, sweden
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Posted: Wed Feb 27, 2002 2:38 am |
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hey you did that funny car racing game didn't you?
I think my brother used to work for you as well... Torbj�rn Olsson... a few years ago...
ah well. |
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milla junior member
Member # Joined: 10 Apr 2001 Posts: 7 Location: NZ
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Posted: Wed Feb 27, 2002 5:06 am |
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I replied to your other thread in this forum, and never got a reply. Care to take a look? The thread is one page two as I post this. |
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mh junior member
Member # Joined: 13 Jan 2002 Posts: 19 Location: Sweden
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Posted: Thu Feb 28, 2002 12:38 am |
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Milla: Are you refering to the task on our homepage? If so, its an old task and yes, you are supposed to render the details in the texture and not the actual model. The task was written with ps1 technology in mind.
Strata: I am not Oskar but yeah, i do remember tobbe, say hi to him from magnus will you? ![](images/smiles/icon_smile.gif) |
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