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Author   Topic : "Volition hiring game artists"
Adam Pletcher
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Joined: 20 Dec 2001
Posts: 3

PostPosted: Thu Dec 20, 2001 9:09 am     Reply with quote
Volition is growing, and has open positions for game artists of all types. Texture artists, character/world modelers, character animators, lead/senior artists, cinematic artists.

For details on the positions, and info on how to apply, please visit the Volition Job Board

Further questions can be emailed to me, or to [email protected]

Volition has developed many award-winning, original titles for the PlayStation 2, PC and Mac, including Red Faction, Summoner, the FreeSpace series, and the Descent series.

All positions are full-time, on-site in Champaign, Illinois.
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Quasar
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Joined: 01 Oct 2001
Posts: 355

PostPosted: Thu Dec 20, 2001 9:50 am     Reply with quote
To bad you guys are in champaign illinois . You guys should come to st.louis..it's right down the road and there are already 3 game companies here. I guess if you where all gonna move though it would probebly be somewhere warm. Sorry to be a thread troll this is more of a * BUMP * though since I love freepsace so much. I'll send you guys my portfolio and if you like my stuff maybe come talk to you since it's only 2-3 hrs away at driving speed.
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[Shizo]
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Joined: 22 Oct 1999
Posts: 3938

PostPosted: Thu Dec 20, 2001 9:53 am     Reply with quote
Crap. I don't see any texture position? Also i could do both textures and 3d models, is that possible?
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Adam Pletcher
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Joined: 20 Dec 2001
Posts: 3

PostPosted: Thu Dec 20, 2001 10:51 am     Reply with quote
We're absolutely after texture artists. It's sortof a prerequisite for the 3D Artists we hire.

I should probably change that job description to better indicate that.

In the meantime, definitely send us an application (you, too, Quasar). Thanks for the interest.
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Steelwind
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Joined: 24 Oct 2001
Posts: 70
Location: Northeast USA

PostPosted: Thu Dec 20, 2001 5:18 pm     Reply with quote
So if we're primarily animators and modelers, but suck at textures, don't bother?

Steelwind

[ December 20, 2001: Message edited by: Steelwind ]
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GOF
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Joined: 18 Dec 2001
Posts: 4
Location: Raleigh, NC

PostPosted: Thu Dec 20, 2001 7:24 pm     Reply with quote
That texturer/modeler position sounds good.
Give my portfolio a look if you get a moment www.GOF.addr.com
and see if you like what you see.
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Adam Pletcher
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Joined: 20 Dec 2001
Posts: 3

PostPosted: Fri Dec 21, 2001 6:19 am     Reply with quote
quote:
Originally posted by Steelwind:
So if we're primarily animators and modelers, but suck at textures, don't bother?
[ December 20, 2001: Message edited by: Steelwind ]



Modelers should have good texturing skills. Our character animators do not generally model or texture, however.

A breakdown of the positions and their job descriptions can be found here:
Volition Job Board
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Defiant
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Joined: 26 Dec 2000
Posts: 34
Location: Ireland

PostPosted: Sat Dec 22, 2001 10:21 pm     Reply with quote
I would be interested in joining your team. I hope you don't have a problem employing anyone outside the USA. I havn't worked pro yet, but I have to become pro at some point. I have working on developing a game for well over a year now and its coming along well except we are finding it difficult to get the talented people. Its extremely difficult considering we are currently part time. I would love to join you team as a modeler or texture artist. I havn't done any 3d animation yet, but I spent a year in college learning classical animation. Seeing that I can use 3DSMAX, I think 3d animation would come easy to me. However, I have to prove that to the world. I still have to prove what I can do as an artist and show what sort of talent I have within. I'm committed to completing everything I start and I just love creating. Could I be given a chance of joining your company? I think I'm good enough, but I have to show you that. I have a crappy website at[URL=http://master10.tripod.com][/URL]
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