Gix junior member
Member # Joined: 01 Oct 2001 Posts: 13 Location: Illinois Valley
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Posted: Thu Oct 11, 2001 6:48 pm |
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I saw a few game design threads, so I think it should be okay to post these here. I working on some textures for a q3a map that I'm doing for fun. These textures are far from finished, I just can't get that profesional look to them yet. I use photoshop 6 for the textures.
The marble textures I want to split it up into floor tiles, and I want it to "tile" right in game. The wood texture just looks fake, could use some suggestions. |
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