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Author   Topic : "The Dodge and Burn method?"
RayKast
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Joined: 17 Jul 2001
Posts: 49
Location: Salinas, California

PostPosted: Fri Jul 27, 2001 2:04 pm     Reply with quote
The Dodge and Burn method...

Do you use it?

If so, why?

If not why?

The Dodge and Burn method is what use. Im trying to see if there are better methods out there to coloring your picture.
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dr . bang
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Joined: 07 Apr 2000
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Location: Den Haag, Holland

PostPosted: Fri Jul 27, 2001 2:42 pm     Reply with quote
dont use dodge and burn tool for coloring, everything will ends up shiny.
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Pat
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Joined: 06 Feb 2001
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Location: San Antonio

PostPosted: Fri Jul 27, 2001 2:44 pm     Reply with quote
I avoid it for the most part. It generates out-of-gamut colors (bad for offset printing) and visually it's pretty easy to detect.

If I'm feeling lazy about mixing my own colors, I sometimes switch my brush to "multiply" or "screen" for roughly the same effect, only it's a little more controllable and hard to detect.

-Pat
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black_fish
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Joined: 31 Jul 2000
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Location: Los Angeles, California

PostPosted: Fri Jul 27, 2001 3:18 pm     Reply with quote
I don't use it because it doesn't give you any control on what you do, and because lights and shadows look very wrong when done with D&B
Avoid it at all cost.


"You will dodge and burn in Hell!"
Leonardo Da Vinci -
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Junky Jaz
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Joined: 25 Jul 2001
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Location: Amsterdam

PostPosted: Fri Jul 27, 2001 4:43 pm     Reply with quote
I use it when needed, it is handy if you paint your drawing and add some shiny stuff on the drawing, but also there are many techno graphics on which the burn and dodge option can be used..
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RANDIS
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Joined: 27 Jul 2001
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Location: Canada in your head hmmm tastes like bread

PostPosted: Fri Jul 27, 2001 8:34 pm     Reply with quote
HEHE!!! I suck.. I use it all the time..
ITs quite the time savor if you are looking for that look.

But I wouldn't recommend someone who has not dealt with much color mixing to use it readily.

I assume that it will turn into a pattern.
Rather you should experiment with many digitized mediums. There are many ways to perform a task.

But for Realism there are many values of color that are required to be mixed to give depth and lividness to ones composition.


HEHE SORry !!If I sound like some teacher... I'm not.. FAr from it.


this is my first post HA
L8tr
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faustgfx
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Joined: 15 Mar 2000
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Location: unfortunately, very near you.

PostPosted: Fri Jul 27, 2001 9:18 pm     Reply with quote
burn/dodge is a fucking fun tool
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cybertoker2001
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Joined: 13 Jun 2001
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Location: Arizona

PostPosted: Fri Jul 27, 2001 11:19 pm     Reply with quote
Screen and multiply my friend. Screen and multiply.
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Daijoobu
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Joined: 05 Jan 2001
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Location: Sweden

PostPosted: Sat Jul 28, 2001 5:53 am     Reply with quote
that is pretty sweet, faust. I think you should finish it...
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DarkAgesDragon
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Joined: 24 Mar 2001
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Location: Mirabel, Quebec, Canada

PostPosted: Sat Jul 28, 2001 8:16 am     Reply with quote
It think can give good results,just look at what bobo_the_seal made using(but not using only those tools). And Faust, I like it a lot!
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RayKast
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Joined: 17 Jul 2001
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Location: Salinas, California

PostPosted: Sat Jul 28, 2001 12:04 pm     Reply with quote
I dont use the typical dodge and burn method I like the dodge and burn layer setings better. Or take an unshaded color picture, make a copy of it, desaturat the first copy, set one that still colored to the "color" layer seting and then dodge and burn the desaturated copy. then merge them together when you like it. I never let the dodge/burn tool ever touch my colors directly.
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gekitsu
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Joined: 25 Jun 2001
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Location: germany

PostPosted: Sun Jul 29, 2001 1:21 am     Reply with quote
i am using hard and soft light. does the best for me, dunno exactly why
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Rinaldo
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Joined: 09 Jun 2000
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Location: Adelaide, Australia

PostPosted: Sun Jul 29, 2001 2:19 am     Reply with quote
I use the HSB sliders to pick all my colours and values. gives the most control.
I have noticed that D+B can give some interesting results. but only if you know exaclt what you want. faustgfx does some real nice stuff with it, but most of what I've seen is B+W which is a different ball game to colour.

I would rank it as a "pro tool" (along with 99% of the filters in PS). that is to say, only to be used when you are experianced enough with the basics of drawing and painting to be in control of the results the tool is going ot give. otherwise it's just going to end up as a crutch, and if you want a different effect it's not going to let you go there.
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faustgfx
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Joined: 15 Mar 2000
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PostPosted: Sun Jul 29, 2001 5:52 pm     Reply with quote
yeah. pretty much the only reasonable way to color burn/dodged stuff is with layer modes, which stinks, but _i_ i like it, so therefore it is the coolest method of working ever. *nods*
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Dan3d
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Joined: 05 Jun 2001
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Location: Voorhees, New Jersey

PostPosted: Mon Jul 30, 2001 8:46 am     Reply with quote
Yes, SCREEN and MULTIPLE are the absolute best when adding light/dark areas to your work. Use Dodge and Burn only sparingly.
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faustgfx
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Joined: 15 Mar 2000
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PostPosted: Mon Jul 30, 2001 9:19 am     Reply with quote
no i won't, i like to create entire images with nothing but the dodge/burn tool.
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nova
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Joined: 23 Oct 1999
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Location: seattle, wa

PostPosted: Mon Jul 30, 2001 10:37 am     Reply with quote
It's nice for comic coloring, and colored metallic surfaces. I don't ever use it though, except for photo stuff. I used to use 'screen' a lot.. it comes up with the right color for highlighting (lighter and less saturated color). Not much anymore.. I want more control over my colors than that.

[ July 30, 2001: Message edited by: Nova ]
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