Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

Post new topic   Reply to topic
   Sijun Forums Forum Index >> Digital Art Discussion
View previous topic :: View next topic  
Author   Topic : "Lighting practice.. How tos"
Freddio
Administrator


Member #
Joined: 29 Dec 1999
Posts: 2078
Location: Australia

PostPosted: Sun May 20, 2001 12:55 am     Reply with quote
I am 16 and I am really aimimng for a career related to illustrtion..

Now im trying to develop my skill as quickly as possible.. but the thing im having trouble with most.. is creating realistic lighting from my head..


because light and shade is what creates a painting

It seems artists such a spooge seem so sure of the lighting in their paintings i mean my lighting isnt that bad now.. its just that I want to get it awesome..


So how should I go about developing it..

Any exercises I should partake in?

eg getting matte cubes and spheres and looking at how different lighting relates to them..

also applying lighting to different surfaces and see what the result are and painting those results..

[ May 20, 2001: Message edited by: Freddio ]
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Frost
member


Member #
Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Sun May 20, 2001 9:51 am     Reply with quote
I suggest being observant. If you ever see something that looks odd and wonder why it looks that way, take the time to analyze the situation with lights, shadows, surface properties of the object (matte, reflective, color/pigmentation, roughness, surface patterns, etc.). Understanding lighting, shadow casting and reflections (and refractions) (nice reflect and lighting tutorial here http://elfwood.lysator.liu.se/farp/metal2/Reflective2.htm ) will get you places. Then there's atmospheric perspective and other contribuants to look into.

If you have access to a radiosity renderer, have fun experimenting with that (mostly with matte and highly reflective objects to get a good idea of how surfaces react). Learn what is the difference between diffuse lighting and specular lighting and how to approximate values, bounce light, and reflections. I suggest learning a bit of 3D, it will make you more aware of certain things, such as surface normals, which are the basics to all shading, reflecting and refracting solutions.

I doubt there's a "Lighting for Dummies" book out there that will teach anyone this stuff in 2 weeks. Just take the time to really look around, and solve your lighting problems through long thinking and analysis.

Good luck,
frost.

[ May 20, 2001: Message edited by: Frost ]
Back to top
View user's profile Send private message Send e-mail Visit poster's website
burn0ut
member


Member #
Joined: 18 Apr 2000
Posts: 1645
Location: california

PostPosted: Sun May 20, 2001 9:56 am     Reply with quote
theres accually a art for dummies book... saw it at barnes n noble.
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Frost
member


Member #
Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Sun May 20, 2001 10:01 am     Reply with quote
(eww!)
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Sijun Forums Forum Index -> Digital Art Discussion All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group