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Topic : "Do you work at a game company or in movies or similar fields" |
Andy`Ba member
Member # Joined: 20 Jan 2001 Posts: 98
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Posted: Sun Feb 25, 2001 3:39 pm |
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I work at "web 3D service" inc.
Graphic Design
Interface Design
Custom 3D graphics and models
Flash animations
Site developement/Archetecture.
http://www.web3dservice.com/ |
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SoMK member
Member # Joined: 04 Jun 2000 Posts: 237 Location: Montreal, Canada
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Posted: Mon Feb 26, 2001 6:50 am |
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Formerly scientific/pharmaceutical illustrator (3D about cholesterol molecules, cool !), now turning to illustration and figurines.. Actually working for CCG and Collectibles Companies.
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SoMK
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In The Beginning there was nothing, which exploded. |
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maxon member
Member # Joined: 24 Feb 2001 Posts: 196 Location: Finland, Degerby
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Mar 02, 2001 9:08 am |
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Professional comic book Colorist.
Not allowed to say anything else, buts its good.. oh its real good.
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Jason member
Member # Joined: 06 Feb 2001 Posts: 180 Location: Eugene Or
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Posted: Fri Mar 02, 2001 9:25 am |
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Working as 3d artist for game company. Doing modeling, texturing and some animation. Dynamix, part of Sierra. |
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Mr. Stagger Lee junior member
Member # Joined: 23 Mar 2001 Posts: 18 Location: Stockholm, Sweden
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Posted: Sat Mar 24, 2001 6:39 am |
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Is it too late to be added? Seems to be an old thread (?).
Username: Mr. Stagger Lee
Field: Computer Games
Company Name: Digital Illusions STHLM (www.dice.se)
Job Description: Senior Artist. Modelling/texturing among other things.
Country: Sweden
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/Mr. Stagger Lee
[This message has been edited by Mr. Stagger Lee (edited March 24, 2001).] |
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MadSamoan member
Member # Joined: 21 Mar 2001 Posts: 154 Location: Moorpark,CA
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Posted: Thu Mar 29, 2001 6:47 pm |
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Jeff Wand, 8 year game industry veteran
I work at Greystone Technology in San Diego as a 3D modeler/texturer/animator. We're primarily a military defense contractor doing VR combat simulation, but we have a small commercial division focusing on VR motion base rides and console games.
I've been working in the industry for about 8 years, working at Origin, Ion Storm, and Red Storm working on Privateer, Wing Commander IV Playstation, Daikatana, Deus Ex, Rainbow Six: Rogue Spear, and Freedom: First Resistance. |
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hipmix member
Member # Joined: 06 Mar 2001 Posts: 83 Location: montreal Canada
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Posted: Fri Mar 30, 2001 6:12 am |
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Pascal Beaulieu
2d 3d artist,
i started as a freelancer
after i worked at Ubisoft Montreal for tree years,
im currently working for
Artificial Mind and Mouvement (A2M),
(no web site yet...: ( )
a video game company (montreal).
my home page at the bottom...
i think its about it...
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www.pascalbeaulieu.homestead.com |
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pixualize member
Member # Joined: 27 Mar 2001 Posts: 174 Location: McKinney, TX - US
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Posted: Sat Mar 31, 2001 10:40 am |
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Patrick A. Keith
Digital Artist/Animator
Co-creator and Publisher of the Ernor comic book series. Art Directer and web designer for Mprints Publishing www.ernor.com
Freelance digital painter having worked with Living Room Games and Citizen Games.
www.pixualize.com
[This message has been edited by pixualize (edited March 31, 2001).] |
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Nalfaren Guest
Member #
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Posted: Mon Apr 02, 2001 1:30 pm |
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My name is Nicklas Forsberg, 19 and i live
in Sweden. I run my own company and have since -98.
I'm both a programmer and designer. I've
made about 20 homepages for companies.
About 40 splashes for various underground
groups as 'CiA', '9x' etcetera.
Look at my portfolio for much more
information and examples of work.
Graphic Engineering Http://www.hit.se.org
Please enjoy my site.. |
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Fatpo junior member
Member # Joined: 22 Jan 2001 Posts: 12 Location: Ca.
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Posted: Sat Apr 07, 2001 1:12 pm |
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Greetings,
Robert Brown, Art Director/Interactive at Oddworld Inhabitants. Recent work: Oddworld Abe's Oddysee, Oddworld Abe's Exoddus, Oddworld Munch's Oddysee.. ACCD alumni.
Cheers,
Po
[email protected] http://www.oddworld.com/ |
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SoMK member
Member # Joined: 04 Jun 2000 Posts: 237 Location: Montreal, Canada
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Posted: Sat Apr 07, 2001 2:48 pm |
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Update in my profile, eh :p
Still So Klesen, still in Montreal Canada but I'm now officially sculptor for a Canadian Figurine Company (Adiken) Medieval/Historical/Fantasy. From 54 to 180 mm (1/10). http://www.adiken.com
Portfolio still at http://www.zaphodprod.com
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SoMK -----
Either way, you get your dog back. (Veterinary-taxidermist motto)
[This message has been edited by SoMK (edited April 09, 2001).] |
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GreenPeach Guest
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Posted: Sun Apr 08, 2001 10:47 pm |
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My name is Ted Galaday, I work for a tiny gamming site- www.fiends.com
I'm required to make all images; illustrations, animations, sprites, banners, ect.
It's killing me.
[This message has been edited by GreenPeach (edited April 08, 2001).] |
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badoli member
Member # Joined: 07 Apr 2001 Posts: 72 Location: phobos
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Posted: Mon Apr 09, 2001 3:23 am |
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I am Oliver Reischl, digital artist in vienna, austria (no, we have no kangaroos here).
I work for neo consulting, sister of neo software making gfx for some minor advertisment games in Flash, Maya and 3DMax. I hope i'll make some real Computergames one day!
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Visit my Homepage! PLEEEAAAAZZEE!
[This message has been edited by badoli (edited April 11, 2001).]
[This message has been edited by badoli (edited April 11, 2001).] |
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JOYSUKE junior member
Member # Joined: 02 Apr 2001 Posts: 39 Location: HONGKONG, CHINA
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Posted: Mon Apr 09, 2001 12:07 pm |
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I work in Firedog computer entertainment company : http://www.firedogstudio.com
There is a pc game company in Hongkong.
I am a Character designer and background artist there. |
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kohse member
Member # Joined: 12 Mar 2001 Posts: 103 Location: san diego, ca. usa
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Posted: Mon Apr 09, 2001 11:13 pm |
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Freelance artist and designer.
Current contract with Verizon Online designing web sites and original art work for www.verizon.com, www.verizon.net, dsl.verizon.net as
well as several internal sites.
as a freelancer I also do:
Story boards and concept development for science fiction movies and RPG's (old fashion D&D type games).
I draw sci-fi comics under the Bloodfire Studios imprint of which I am co-owner and assist in the coloring of various mainstream comics
with my good friend Jeromy Cox and MoreFunner.com.
Some day I would like to break into the video games and design one of my comic books as a Real Time Strategy.
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Lee Kohse
[email protected] |
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Red Leader member
Member # Joined: 06 Apr 2001 Posts: 276 Location: Los Angeles
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Posted: Tue Apr 10, 2001 11:02 pm |
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Freelance comic book colorist
I've also done promotional work for Disney films, conceptual work for the film industry (including animated character design), painted "superhero" trading cards, photography for CBC, and I used to teach advanced photoshop techniques at a college here in Canada. |
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DeeTee junior member
Member # Joined: 11 Apr 2001 Posts: 1 Location: Moss, Norway
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Posted: Wed Apr 11, 2001 1:14 am |
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I do a lil'of all over at http://eyecandy.myhre.nu/
Soon to be a SteamPunk GPLed game using the Quake 1 engine. |
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EyeGone junior member
Member # Joined: 22 Jan 2001 Posts: 3 Location: USA
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Posted: Wed Apr 11, 2001 2:34 am |
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My turn! And my first post!
John Leslie
Free Lance and the Entire Art Department for F.O.R.M., The Foundation for Organic Resources Management
http://www.organix.org
(I had nothing to do with the development of this page...)
EyeGone
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ambient-whisper member
Member # Joined: 07 Jan 2001 Posts: 207 Location: through the door, take a left, down the stairs, and youll find me.
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Posted: Sat Apr 14, 2001 12:15 am |
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my name is Martin Krol.
Currently i am doing contract work for "AT&T research labs" developing Wordseye.
i am working as a digital sculptor/ setup artist using Mirai as the primary tool.
in the past i did some work for beevision
using Houdini 4.0, Maya 2.5, Photoshop5, and the Jaleo suite.
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-M-K- |
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pimphofoo junior member
Member # Joined: 15 Apr 2001 Posts: 5 Location: Ca
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Posted: Sun Apr 15, 2001 10:57 am |
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I do computer coloring and textures for comic books, textures for 3d models (which i hate with a passion), some Maya 3.0 keyframe animation, and dvd menu artwork(a lot more work than you'd think) Right now I'm trying to focus on learning Painter, which is so far the best art Program I have ever used. I can't wait to combine it with 2d art and Photoshop. |
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