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Author   Topic : "Dynamic Poses"
CaptainCool
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Joined: 24 Jan 2001
Posts: 97
Location: Nederland

PostPosted: Wed Feb 07, 2001 6:27 am     Reply with quote
How do I draw a human body more dynamical, I alwayts draw them in position, and when I try to get then in a more Dynamic pose, I screw things up.. So can you guys give me some help on this matter..
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Bugscratch
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Joined: 23 Sep 2000
Posts: 313
Location: Germany

PostPosted: Wed Feb 07, 2001 8:55 am     Reply with quote
PRACTICE. It's that simple.
And read Loomis' "Figure Drawing for all it's worth". Check http://www.antsin3d.com/loomis/ .

-bugscratch
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Yama80
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Joined: 03 Feb 2001
Posts: 7
Location: Vancouver, BC, Canada

PostPosted: Wed Feb 07, 2001 11:30 am     Reply with quote
Like Bugscratch said,

PRACTICE,PRACTICE,PRACTICE.

Bugscratch: By the way, good call on the Loomis.

Also, do a lot of jesture drawing, from very quick 5sec. sribles(without take the pencil off he paper.) after you've done about a million of those, you should do some longer studies, 10, 20sec. (and it's good stick to the time limit. If you don't, you end up starting to focus on details. Details come later.) This process goes on for life. Doing jestures is a really good way to relax and loosen up. It helps get the juices aflowin'.

Another aspect to "Dymanic poses" is acting.
More so to the point "over acting" If you look at the work of artists that have a excellent uderstanding of Dynamic, you'll find a lot of "Ham" If you try to do the poses yourself (and you should. It helps you feel what your trying to draw. Really it does.) Pull out an issue of Spider-Man or DareDevil and jump around your room, you'll start to understand what I mean.

Here's is a image I did It's my version of Lashina from Superman the animated series. The character is of course the copyright to Warner Bros.



Hope that's helps.



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PENICL PAPER PIXELS
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black_fish
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Joined: 31 Jul 2000
Posts: 333
Location: Los Angeles, California

PostPosted: Wed Feb 07, 2001 1:42 pm     Reply with quote
It's not just practice. Try this: draw a rough thumbnail of you character in action. Just focus on the dynamic and the movement, not the proposrtions, or the actuall shapes. When you think you have a thumbnail that works (good composition, good movement) just redraw it full size by staying as close as you can to your original sketch. Spontaneity is important to have dynmaic poses, so the quick sketch is one of the best solutions.
You can also try to start your drawing by drawing only lines of action (no shapes) almost like a stick figure but using the lines to show movements and not proportions.

Good luck



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http://www.jmringuet.com
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Collosimo
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Joined: 30 Dec 2000
Posts: 551
Location: Brisbane, QLD, Australia

PostPosted: Thu Feb 08, 2001 5:45 am     Reply with quote
I'd aggree with what has already been said. Also try to use composition, in terms of camera angle, to communicate your figures better. Eg. a low camera angle makes a figure look tall and dominant. If for example you draw a pic of two guys fighting, then give the viewer the best angle to describe the action. I mean we do want to see that guys nose bleeding! and the full force of the punch knocking him down!

Also try changing the angle of the torso (remeber to still make the figure balanced!)


hmmm.. how about eye direction and head direction? try these things and more...

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/COLLOSIMO
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