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Topic : "short question." |
Infinity member
Member # Joined: 09 Dec 2000 Posts: 211 Location: austria, graz
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Posted: Sun Dec 31, 2000 6:21 am |
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Do low poly 3D models count as digital art?
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Zoso member
Member # Joined: 23 Dec 2000 Posts: 132 Location: Stuttgart, Germany
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Posted: Sun Dec 31, 2000 6:50 am |
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I'm going to SWAG on this one and say ... sure, why not? |
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Infinity member
Member # Joined: 09 Dec 2000 Posts: 211 Location: austria, graz
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Posted: Sun Dec 31, 2000 6:57 am |
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I mean... something like this...
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Dec 31, 2000 9:31 am |
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Infinity! If you're showing JUST the model with no skin, i would count it as a good constucted object. But if you showed that car with a cool skin AND inside q3a engine with reflection efects - then its digi art =]
BTW Can you like make a tutorial for me how to make such cool cars (in milkshape??) that you do for q rally?? COMMON!!!!!!
My test car is all screwed up :p
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Infinity member
Member # Joined: 09 Dec 2000 Posts: 211 Location: austria, graz
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Posted: Sun Dec 31, 2000 9:49 am |
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shizo, that's what I meant, if a model without skin and anything just the model itself can be digital art. Hmm a tutorial... try this, go look at several cars around and try to get a feeling of the geometry that a car has, you could say the anatomy of a car . Modelling after a real car is rather "easy", that's what you should begin with. The problem with a tutorial is that I don't have real "working-steps" I just start Milkshape (which is a very good low-poly modeler in my eyes) and throw some polygons together. I think it's best to start with the back... that's what I do all the time I model the whole thing from the back to the front. But as I said I can't do a real tutorial on it there are just one more thing you have to know, after you have your car finished you need to look if the proportions are right, that's the most important part of it all.
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[This message has been edited by Infinity (edited December 31, 2000).] |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Dec 31, 2000 1:40 pm |
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Ok thanx i'm just a newbie at 3d.
So you meant you made every single vertex and slapped some faces on there manually? Waaah thats a lot of work ;)
Anyways i love your cars, chao
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Infinity member
Member # Joined: 09 Dec 2000 Posts: 211 Location: austria, graz
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Posted: Sun Dec 31, 2000 2:00 pm |
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oh and I'm new to "digital art" .
I don't even make vertexes just faces and yes, it takes some time but it's fun.
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