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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "Jason Manley ( Icewind Dale)"
Plouffe
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Joined: 17 Nov 2000
Posts: 225

PostPosted: Wed Dec 27, 2000 10:46 pm     Reply with quote
Just bought icewind dale TOday . wow im impressed with it. good job on the art. I expected it to be a cheesy imitation of Baldurs gate but i was wrong =) The main reason i thought of it that way was because i was looking at the boxe and the graphics at the back and they looked bulky and crappy BUT very mch different when you play. The snow and the textures and the water in the caverns look sooo real. ( still at the beginning of the game).

Just a few questions if you ever do read this post and if you can answer them.

first was this game in a hurry and on a tight schedule? alot of the writting has ALOT of mistakes.

and second theirs one thing i dont get how come you can delete and create characters when you want. Not that i am complaining but its just weird i keep one good character than i take 6 and throw them to their deaths and do it over and over until i kill whatever needs to be kill without killing my one good character. Also i have notice that everytime i start a new char i get more money so right now i am rich.

IN ALL its a KICK ASSS GAME love it. will have many hours play fun with it. Keep up the good art.
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Binke
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Joined: 27 Oct 1999
Posts: 1194
Location: Sweden

PostPosted: Thu Dec 28, 2000 7:11 am     Reply with quote
hey I also bought it recently. I think its better then Baldurs Gate II even. Smoother gameplay.
The portraits rocks!


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Art Dimensional
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Jason Manley
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Joined: 28 Sep 2000
Posts: 391
Location: Irvine, Ca

PostPosted: Thu Dec 28, 2000 2:08 pm     Reply with quote
hi

thanks for the compliments...and the criticisms....the writing question I dont have an answer for...I did the portraits and some of the concepts for it...but the writing was done by our design team and those questions can be answered best on the icewind dale message boards.

The deletion and creation of characters option allows you to change your party as you see fit...there is plenty of experience to be had so early in the game you can change your party around etc...

we did do the entire game in about a year and four months....all of it. And while I would have loved to polish it..including the portraits...time did not allow for perfection. All companies deal with production schedules. Given the amount of time we had, no one really expected much out of Icewind as most games are at least 18 months to two years in development. Some...no names mentioned...take as long as 4 years or more. We did everything we could to make a quality game within the time we had. We worked 70-80 hour weeks and gave our own time to the project as we really believed in the title and in the history of fans that icewind brings. Have fun adventuring.


jason manley
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Jason Manley
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Joined: 28 Sep 2000
Posts: 391
Location: Irvine, Ca

PostPosted: Thu Dec 28, 2000 4:46 pm     Reply with quote
hi

thanks for the compliments...and the criticisms....the writing question I dont have an answer for...I did the portraits and some of the concepts for it...but the writing was done by our design team and those questions can be answered best on the icewind dale message boards.

The deletion and creation of characters option allows you to change your party as you see fit...there is plenty of experience to be had so early in the game you can change your party around etc...

we did do the entire game in about a year and four months....all of it. And while I would have loved to polish it..including the portraits...time did not allow for perfection. All companies deal with production schedules. Given the amount of time we had, no one really expected much out of Icewind as most games are at least 18 months to two years in development. Some...no names mentioned...take as long as 4 years or more. We did everything we could to make a quality game within the time we had. We worked 70-80 hour weeks and gave our own time to the project as we really believed in the title and in the history of fans that icewind brings. Have fun adventuring.


jason manley
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Plouffe
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Joined: 17 Nov 2000
Posts: 225

PostPosted: Thu Dec 28, 2000 7:18 pm     Reply with quote
Hey binke how far into the game are ya? Im kinda stuck in the Vale of Shadows.... i killed everthing got everything ect... now i get to the last place ( top right) with he 3 locked doors inside i had 2 keys one black and the other orangish BUT one of my characters got kill ( the one that had to keys) and then when i went back to get them they were gone DOH =(. now i tried from blasting the door to pick looking it but now good .. If you know anything help would be nice =)
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Thu Dec 28, 2000 7:47 pm     Reply with quote
Vale smale. I beat that game already. Just export your charachters and restart again.
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Jason Manley
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Joined: 28 Sep 2000
Posts: 391
Location: Irvine, Ca

PostPosted: Thu Dec 28, 2000 11:08 pm     Reply with quote
hmmm.....wierd....well, if you go to this site maybe josh sawyer can help you...he is the designer or at least our main d and d guy here who can help you get a cheat code to get those keys....just ask a direct question for BISHOP SAWYER...tell him I sent you hehehe...
http://redqueendesign.com/cgi-bin/forumdisplay.cgi?action=topics&forum=Icewind+Dale:+Heart+of+Winter&number=7&DaysPrune=60&LastLogin=
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Binke
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Joined: 27 Oct 1999
Posts: 1194
Location: Sweden

PostPosted: Fri Dec 29, 2000 8:23 am     Reply with quote
Heh I havent had time to play much, I'm just in the beginning with the caravan, sorry.


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Art Dimensional
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Plouffe
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Joined: 17 Nov 2000
Posts: 225

PostPosted: Fri Dec 29, 2000 9:17 am     Reply with quote
thanx jason i might do that =) ... um but i think ill just restart like eveileye or whatever his name said.... ill just export my lvl 5 characters hehe must be easy to go throught the starting now
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