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Author   Topic : "My first attempt for coloring[CRIT]"
TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 12:16 am     Reply with quote


Just in case if that UBB didn't work there here is URL dennispro.3dwizards.com/2d001.htm

Basicaly, this is my first exerience in coloring with photoshop. I worked woth 3d for a while, but this time desided to make all textures right on rendered wireframe model.

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Dennis Sedov
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TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 12:18 am     Reply with quote
and it might be a litle dark on some monitors

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Dennis Sedov
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TheNexx
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Joined: 22 Dec 2000
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Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 10:14 am     Reply with quote
Just take a look at it, Please
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Fri Dec 22, 2000 10:21 am     Reply with quote
That looks pretty neat. Reminds me of Atlantis. So you painted over a 3d wireframe? My only suggestion would be to try some different types of brushes when you do the organic textures on the wall. More variation.
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TheNexx
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Joined: 22 Dec 2000
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Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 10:50 am     Reply with quote
Thanks, im newbee in PS, as far as painting goes, so I used only those brushes, that they have when you first start a program. However, I descovered just recently that it is possible to create custom brushes, which is pretty cool

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Dennis Sedov
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WICKED
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Joined: 19 Oct 2000
Posts: 275
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PostPosted: Fri Dec 22, 2000 10:53 am     Reply with quote
looks kool post some more
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Nex
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Joined: 25 Mar 2000
Posts: 2086
Location: Austria

PostPosted: Fri Dec 22, 2000 11:34 am     Reply with quote
Looks really nice especially for a first try at that

did I get it right: you rendered as wireframe and then exported to photoshop to color? Craig Mullins uses a similar technique from time to time. (if you know him)

P.S. would you mind changing your nick to something different to avoid confusion?
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Fri Dec 22, 2000 11:45 am     Reply with quote
Wow!

Thats really good for a first try at colouring...

wish I could achieve that my first try...




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I think Im wearing out my CTRL-'z'
http://noelsart.cjb.net
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Silico
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Joined: 25 Nov 1999
Posts: 178

PostPosted: Fri Dec 22, 2000 1:19 pm     Reply with quote
i don't get it, how did he go back in time?

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`~*Silico
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TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 1:42 pm     Reply with quote
Yeah thats the problem. Either I'll have to draw it over again, or somehow overlay that texture.

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Dennis Sedov
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Chapel
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Joined: 18 Mar 2000
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PostPosted: Fri Dec 22, 2000 1:55 pm     Reply with quote
Overlay... you have much to learn young grasshopper. You must follow the Way of the Layers.
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TheNexx
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Joined: 22 Dec 2000
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Location: Lompoc,CA,US

PostPosted: Fri Dec 22, 2000 2:38 pm     Reply with quote

BTW, I still wonder, how to get a wery complex texture. I tryed to make something like real sky or realistice rock. Damn it feels like mounth of work or so. There should be an easy way of creating textures.
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TheNexx
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Joined: 22 Dec 2000
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Location: Lompoc,CA,US

PostPosted: Sat Dec 23, 2000 12:12 am     Reply with quote
Thanx all! Im working on something else right now, and want to use the same technique. Hopefully, if that fucken Maya won't crash again, I'll be done by tomorrow
And then couple days of coloring so ...
you'll see it soon.
Nex: that mean to reregister and stuff, I don't thing there will be any confusion. And another thing, I know Craig Mullins, not personally, but he actually inspired me to use photoshop directly on rendered image, rather then draw testures and then render them in Maya or some other program.

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Dennis Sedov
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TheMilkMan
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Joined: 04 Nov 2000
Posts: 797
Location: St.Louis

PostPosted: Sat Dec 23, 2000 12:31 am     Reply with quote
You have a big problem in that your stone work does not look like stone . Find a good stone texture and fix it in photoshop so that it tiles..vala you will have a good looking stone wall
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