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Author   Topic : "Paint along with Fred"
Gimbal
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Joined: 05 May 2000
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PostPosted: Fri Jun 02, 2000 8:20 pm     Reply with quote
I know I'm still going to be doing these cubes for a while, even if the rest of the class moves on. But I think those of you who feel that this is taking too long can probably work on the next steps. So when Fred gets back and says, "Okay, onto the next step" you will have some work to show already. Besides, it may be a while for Fred to get settled in and get back to us.

I don't really know the next step but I'd guess it would be the same setup but with spheres. After that, cones/cylinders. Then maybe an object made up of several primitives. Or perhaps we will do cubes again but with a gloss finish. Or still do matte cubes but with multiple light sources.
How about one matte cube, a glossy cylinder, a chrome cone, and a glowing sphere for a light source on a glass table?

Getting these primitives done right makes for good portfolio fillers too probably.

But I sympathise with those who are sick of cubes. I am too, mostly because I can't get mine to come out the way I want. So I took a break from cubes and finished a picture I was working on before I pulled out all my hair.

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AliasMoze
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Joined: 24 Apr 2000
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PostPosted: Fri Jun 02, 2000 10:44 pm     Reply with quote
Aside from Spooge, I haven't seen anyone here who has "mastered" this part. And even Spooge says he made some mistakes. Personally, I like doing these. Each one teaches me at least something. Even if we move on, I'm going to keep on doing cubes.

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AliasMoze
:) :) :) :)
"That activates my hilarity unit."
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micke
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Joined: 19 Jan 2000
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Location: Oslo/Norway

PostPosted: Sat Jun 03, 2000 7:16 am     Reply with quote
I think this class should continue for a while. I atleast does'nt feel too confident
in drawing cubes, shadowing etc. i have a lot to learn there.If any of you are tired of cubes, go to Mozemans life drawing class.
It's as important as this.
-Micke



[This message has been edited by micke (edited June 03, 2000).]
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ilmi
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Joined: 26 Oct 1999
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Location: Shah Alam

PostPosted: Sat Jun 03, 2000 8:14 am     Reply with quote
thanx Sumaleth for ur crit.. i was down with fever.. thats the reason for this late response.. however, u said that i need to get rid of the "linedrawer".. whats that?.. and.. i still couldnt get how a shadow is cast on another cube..

thanx again

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Hyper-D Studio
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freddy flicks stones
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Joined: 12 May 2000
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Location: san diego, california, usa

PostPosted: Sun Jun 04, 2000 2:25 am     Reply with quote
I am so glad to see that some of you see the real importance in all this, thank you...
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craig
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Joined: 26 May 2000
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PostPosted: Sun Jun 04, 2000 5:00 pm     Reply with quote
Fred,

You will probably dock me points
for technical inproficiency and
late work but I did make an
attempt to turn in my stuff (see
above) but the dog ate it and
then my link to tripod didn't work,
anyway....

I am working on my next shapes and
I also got out a little and did
a quick sketch of a kids park slide
....it really hit home about
reflected light! Thanks for all
your hard work, I am learning a
great deal and look forward to more!





This is the next attempt, hopefully I can
get it in before you critique me! Thanks,
Ron!



[This message has been edited by craig (edited June 11, 2000).]

[This message has been edited by craig (edited June 11, 2000).]

[This message has been edited by craig (edited June 11, 2000).]

[This message has been edited by craig (edited June 11, 2000).]
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AliasMoze
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Joined: 24 Apr 2000
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PostPosted: Sun Jun 04, 2000 9:27 pm     Reply with quote
Fred, "SEE IT???" Shading planes now plagues my every thought now. I can't look at anything without thinking about how I'd paint it. These cube paintings are, by far, the most useful exercise for me so rar (even better than quick sketches).

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AliasMoze
:) :) :) :)
"That activates my hilarity unit."
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nori
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Joined: 01 Apr 2000
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Location: Los Angeles, CA

PostPosted: Sun Jun 04, 2000 10:43 pm     Reply with quote

well.. it's a smudge ball.. any questions, comments, cares or concerns?
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Danny
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Joined: 27 Jan 2000
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Location: Alcyone, Pleiadians

PostPosted: Sun Jun 04, 2000 11:32 pm     Reply with quote
It's shamefull to see how some people are already loosing their patience with this... (one of the first things you need if you wanna be a succesfull illustrator is patience) Especially considering how fruitfull this exercise is in the long run.

Danny


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Trust in Trance
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sydneyshan
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Joined: 22 May 2000
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Location: Sydney,NSW,Australia

PostPosted: Mon Jun 05, 2000 3:08 am     Reply with quote
Okay, annoying pester #3:

Craig Mullins' rendition of the cubes has got me quite confused about vanishing points and drawing "perfect" cube shapes. He's got two different sets of vanishing points- one for each object! Is this right? (if so, explain! )



thanks all!
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CoDeX
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Location: Brooklyn New York USA

PostPosted: Mon Jun 05, 2000 7:53 am     Reply with quote
i dont think craig is the craig mullins *www.goodbrush.com*
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Gimbal
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PostPosted: Mon Jun 05, 2000 8:41 am     Reply with quote
Hey Sydneyshan,


"He's got two different sets of vanishing points- one for each object! Is this right? (if so, explain! )"

This is correct. Drawing both cubes from the same vanishing point would negate its altered rotation. As you can see by Spooge's picture, the cubes aren't aligned in any parrallel fashion to eachother, one is slightly rotated. You have to rotate the vanishing points accordingly to draw out an object at a different rotation. There are better explainations of this in the previous messages in this thread.

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dines
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Joined: 23 Dec 1999
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Location: strasbourg - france

PostPosted: Mon Jun 05, 2000 9:34 am     Reply with quote
Here is my second version.
I just draw a cube this time

not sure but isn't the shadow too dark ?



I have a little question about the secondary light plane, i don't know which colors to use
(i used 0-4 for the light side and 7-10 for the dak side)

About the light source vanishing point and the shadow vanishing point, they seem to be on
the same line (perpendicular to the horizon line, is there any rules to know where the point
must be ? (did one point influence the other ?)

same thing with left and right vanishing point, is it possible to put them anywhere ?


dines. http://www.nexen.net/koubis
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dines
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Joined: 23 Dec 1999
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Location: strasbourg - france

PostPosted: Mon Jun 05, 2000 9:44 am     Reply with quote
ups just wanted the post that get displayed 2 times :/

[This message has been edited by dines (edited June 05, 2000).]
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sydneyshan
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Joined: 22 May 2000
Posts: 92
Location: Sydney,NSW,Australia

PostPosted: Mon Jun 05, 2000 4:42 pm     Reply with quote
quote:
Originally posted by sydneyshan:
Craig Mullins' rendition of the cubes has got me quite confused about vanishing points and drawing "perfect" cube shapes. He's got two different sets of vanishing points- one for each object! Is this right? (if so, explain! )


I looked through the previous posts on the topic, and found they related to moving objects left and right, and towards the viewer, but not in regards to rotation.

Since Spooge's cubes have different horizon lines, does that make it incorrect?

help?!
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Gimbal
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Joined: 05 May 2000
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PostPosted: Mon Jun 05, 2000 5:22 pm     Reply with quote
Dines- As far as it being too dark, it is hard to tell but you might be right. Maybe if you lighten the surface the cube is resting on too?

Sydneyshan- Oops! I'm sorry. I guess I should have waited for you picture to load before replying, I would have seen what you were talking about. Hmm...I keep looking at his picture and it looks right, but how? It could be that due to the rotation of the cube on the right, it would require someone to construct the lines using a 200ft measuring tape so it may have been roughly approximated. Or maybe he did one at a time and then moved the cube into a position to show how the shadow falls on another object but didn't bother with matching up the horizon lines? No idea...and why can't my eyes see this problem with two horizon lines without the aid of drawing construction lines? Maybe it is incorrect, but it certainly fooled me. Must be that he nailed the values so well that my brain thinks it is to realistic looking to find fault.
Good eye though, maybe when Spooge gets back in a month or so he can explain.




[This message has been edited by Gimbal (edited June 05, 2000).]
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Mon Jun 05, 2000 5:37 pm     Reply with quote
sydneyshan - each object can have a different set of vanishing points. If you have two cubes, each with its own set of v.p.'s, that just means the 2 cubes are not facing exactly the same direction.

There is only one horizon line in a drawing, however, no matter how many objects you have in the scene.

And by the way, I collected all the perspective diagrams I created for this thread and posted them at http://www.teamgt.com/ft-tutes.htm .

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TeamGT Studios
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Frost
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PostPosted: Mon Jun 05, 2000 5:51 pm     Reply with quote
Francis: having all the vp's on the same horizon line makes the objects be on same parallel planes... correct me if I'm wrong, but objects that lie in a different plane, say, a box on a slope will have its vp's elsewhere than on the horizon.. right?
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Francis
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PostPosted: Mon Jun 05, 2000 9:38 pm     Reply with quote
That's right. Those additional vanishing points aren't on the horizon line, meaning that those objects are not on the same plane that "you" are standing on. There is still (generally) only one horizon line.

It's really just a nitpicky definition thing - "horizon line" is a subjective term, like saying "from my point of view." If you were to make a drawing showing (for instance) a multi-level shopping mall from the point of view of one of the upper floors, then in that case you might have multiple "horizon lines," although there would only be one horizon line corresponding to your particular point of view.

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sydneyshan
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Joined: 22 May 2000
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Location: Sydney,NSW,Australia

PostPosted: Mon Jun 05, 2000 11:20 pm     Reply with quote
Okay, I understand the idea of multiple vanishing points, but am still a little unclear about why Mr. Mullins had created his objects with two 'horizon lines' instead of the usual one.

All I need to hear is that it's unusual to have more than one HL, and only one should usually be used (for the sake of this exercise at least).

Is this right?
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sydneyshan
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Joined: 22 May 2000
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Location: Sydney,NSW,Australia

PostPosted: Wed Jun 07, 2000 5:29 am     Reply with quote
I take it Ron is pretty tight for time at the moment. =( No worries, I've got all the time in the world hehe I love uni holidays....
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Sumaleth
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Joined: 30 Oct 1999
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Location: Australia

PostPosted: Sun Jun 11, 2000 5:57 am     Reply with quote
Version 3:



Closer?

Sumaleth.

(Look in the "Cube reviews from the Paint along with Fred PT. 1" thread for details on getting a mini version of this psd)


[This message has been edited by Sumaleth (edited June 11, 2000).]
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Blind
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Joined: 09 Dec 1999
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Location: Mooresville, NC

PostPosted: Fri Aug 11, 2000 1:31 pm     Reply with quote
Hi fellas... I hope I'm not too late. Here's my first attempt at cubism sorry... bad art joke. I'm going to try adding another cube, but what should I to correct on this one?

Is there another lesson forthcoming?


[ July 26, 2002: Message edited by: Blind ]
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Duckman2
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Joined: 09 Nov 2000
Posts: 232
Location: Savannah

PostPosted: Tue Dec 19, 2000 7:26 pm     Reply with quote
Why don't they teach this stuff in high school? I've learned more here tonight then in my last three years with that infernal whench of an art teacher. Maybe if they spent more time teaching the basics every one's drawings would be that much better.
Kudos to you Fred, Spooge, Francis and everyone else that's contributed to this educational experience.
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Lukias
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PostPosted: Tue Dec 19, 2000 7:38 pm     Reply with quote
riighhhhtt

mate, theres a post a few down by Dhab, best you take a peak.....
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[Shizo]
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Joined: 22 Oct 1999
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PostPosted: Tue Dec 19, 2000 9:10 pm     Reply with quote
Do i need to know all this perspectives and geometry crap if i plan on drawing gun model skins all my life?

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Nothing really matters to me
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kardis
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Joined: 14 Sep 2000
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Location: Fairfax, Virginia

PostPosted: Tue Dec 19, 2000 10:13 pm     Reply with quote
we learnth this in hs.. but ive long since forgotten it all now lol

oh yeah this thread is like a thousand years old, but i think theres a link to the tutorial fred did somewhere on some site..

-kardis
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