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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "[img]boring guy"
Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Dec 14, 2000 10:38 pm     Reply with quote
This is a character sketch for a very generic soldier guy that I was working on a few months ago. He's so generic I lost interest halfway through.


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Francis Tsai
TeamGT Studios
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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Thu Dec 14, 2000 10:47 pm     Reply with quote
I'd say something about this, but I lost interest halfway through.

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Mike B. - Supervising Janitor
anticz.com
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Dec 14, 2000 10:48 pm     Reply with quote
Har har.

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Francis Tsai
TeamGT Studios
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CapnPyro
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Joined: 25 Mar 2000
Posts: 671
Location: Thousand Oaks, CA

PostPosted: Thu Dec 14, 2000 11:03 pm     Reply with quote
looks like a combination of solid snake and every generic commando type. on the upside, your technical skill is really good. i like how he's a proper commando, he has his pinkie out while holdin the gun
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sacrelicious
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Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Thu Dec 14, 2000 11:15 pm     Reply with quote
Yawn, how boring...

Just kidding Francis, I like this a lot. My one concern is that he kinda looks like he's about to fall over sideways. Other than that, really well done. Definitely interesting enough to finish...

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mmm... sacrelicious
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Thu Dec 14, 2000 11:53 pm     Reply with quote
Nice! Your drawings reminds me alot of Chester's(innerloop) drawings. Yeah, reminds me a lot of Solid snake, but that's cool, though. I only have one crit.
The pose(first one) looks unbalanced in a way. Maybe the upper body could be moved more
to the left. The other pose looks really good.You sur have some nice linework
Maybe he would look more right with some military boots instead? Hmm, maybe just a taste thing.

-Mikael

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-Mikael Noguchi-

Mikael's artwork
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TheMilkMan
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Joined: 04 Nov 2000
Posts: 797
Location: St.Louis

PostPosted: Fri Dec 15, 2000 12:04 am     Reply with quote
Cool character design francis!!
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MoebiusX
junior member


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Joined: 13 Dec 2000
Posts: 14
Location: Bothell WA

PostPosted: Fri Dec 15, 2000 12:09 am     Reply with quote
The one on the left is a bit boring and could use another go at it... but the one on the right is very good! Sure, he's not the most original design, but technically very sound stuff. Good proportions, nice pose, and good rendering of the backpack and such. Cool.

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blaster studios

where do i put the hate?
to a pixzelated screen
i can't watch anymore
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Fri Dec 15, 2000 12:13 am     Reply with quote
Someone want to explain to me that pinky thing?
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ZhadoW
junior member


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Joined: 13 Dec 2000
Posts: 4
Location: Denmark

PostPosted: Fri Dec 15, 2000 12:14 am     Reply with quote
Well i have been kinda a fan of francis for a while now...I really like all his art (well most of it)..and the soldier (or commando) isnt an exception..

/ZhadoW

-well excuse me if my writing skills isnt the best, coz im only a dane u know... :P
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Vortx
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Joined: 21 Jun 2000
Posts: 196
Location: Los Angeles, CA USA

PostPosted: Fri Dec 15, 2000 1:34 am     Reply with quote
Just add in the cigarette, the ear piece, and the bar code tag and he'll be done! =) j/k.

I like this sketch. Feels very solid. I'm envious of your rendering skillz. They look like a mix between marker and photoshop.

The first pose is a bit unbalanced. Draw a vertical line down from his chain and you'll see his legs are off (or mirror the image). The back view looks fine tho.

-feng
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kimzoll
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Joined: 27 Nov 2000
Posts: 184
Location: copenhagen , denmark

PostPosted: Fri Dec 15, 2000 1:58 am     Reply with quote
francis, nice! I like the backpack design and the wristwatch, original.
crit: 1.drawing: right foot, looks a bit out of proportion.
looks like its perfect for a 3D model in a shoot em up game
Kim
PS.question: what is generic?

[This message has been edited by kimzoll (edited December 15, 2000).]
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Fri Dec 15, 2000 8:21 am     Reply with quote
Thanks for the comments and crits. It sure does look like solid snake, plus about 50-60 other FPS characters. Probably why I gave up on it so soon.

He does look a little unbalanced - I didn't notice that before.

Micke, if he has not already, have Chester join the forum and put up some of his drawings. More Innerloop guys = good.

Moebius, you know that this is supposed to be two different views of the same guy, right?

Evil, I'm not sure what the pinky thing is about. Maybe CapnPyro can explain that to me as well. I just did that for the hell of it.

Vortx - I guess you can tell if his balance is off by the way his "chain" hangs? Haha

kimzool - generic means having no unique characteristics, like products you can buy in a store which have no brand name.

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Francis Tsai
TeamGT Studios
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Fri Dec 15, 2000 8:32 am     Reply with quote
You know how you could spruce him up a bit Francis? Change the whole color scheme. Instead of sneaky espionage guy.. change into cosmic space ranger man. I see purples and yellows.. hehe.
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Sat Dec 16, 2000 12:06 am     Reply with quote
personally I like him..

I think he would make a great grunt character in a game......

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I think Im wearing out my CTRL-'z'
http://noelsart.cjb.net
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