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Topic : "Frost's Thread-O-Crap(tm)" |
mOO member
Member # Joined: 25 Oct 1999 Posts: 84 Location: Iowa
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Tue Nov 07, 2000 8:20 am |
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thanks for that link moo !!
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Joachim's Place |
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pierre member
Member # Joined: 25 Sep 2000 Posts: 285 Location: Sweden
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Posted: Tue Nov 07, 2000 2:06 pm |
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yes mOO, that ZORN
Oh my, I almost get tears in my eyes while looking at those Zorn pics again. It has been a while since I last did that. For you who don't know, Zorn almost always only used 4 colors, Black, white, golden ochre and redwarm red). All the colors he got out of that palette was an illusion utilizing the phenomena that different colors in relation to each others can cause in our brain, through our eyes.
It also makes me remember how much I love to paint in traditional medias, especially oils. I guess that is one of the few disadvantages with digital, it steals away time from creating artworks in the traditional medias.
Frost, look him up, he is a great artist!
edit: I almost forgot, here is the painting I told you your sketch reminded me of
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http://www.crosswinds.net/~pierrehannah
[This message has been edited by pierre (edited November 07, 2000).] |
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Wed Nov 08, 2000 12:11 am |
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oh, forgot to say something to you frost. Great 7 min sketch. Looks quick in motion too It's always great to see paintings, when the basics are there, and that's that.
THe sketches. You've managed to give the girl a non supermodel look...-Don't you like doing babes Anyway, maybe the lines are a bit wobbly. I mean, build it up more with shapes, easier to get the feeling of volume the shapes get more solid look. Well, I don't know...that's how I try to sketch, but, everyone have different ways of starting out.
all in all, great work as usual.
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cybergod member
Member # Joined: 29 Nov 2000 Posts: 173 Location: isr
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Posted: Wed Nov 29, 2000 11:50 am |
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Frost
i love your works men...
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Born To Burn
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Thu Dec 14, 2000 3:46 pm |
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Darn. I thought this "one-thread per person" was a good idea... but this is turning into a very sloppy and lengthy thread. Ermh, so I don't know what to do here...
Anyway, I made a mock-up image of John Mueller's (www.jmueller.com) 'Visor' poster for Quake 3 Arena... Immi/3DP (www.3dpalette.org) thought it would be funny, so, here it is. It would be nice to get some critiques on it (aside from his short right leg )
I first liked it a lot, but, just a day or two after, I find it already bites. (I can't wait for the day where I get values right, with proper contrast, anatomy, etc...)
Here it goes.
[edit] - slightly larger (and darker) version here.
[This message has been edited by Frost (edited December 14, 2000).] |
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burn0ut member
Member # Joined: 18 Apr 2000 Posts: 1645 Location: california
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Posted: Thu Dec 14, 2000 3:52 pm |
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heh this is so tight frost, i saw it when i got home n was like 'frost'! very cool, i suck giving n e kind of critique so :O
badass!
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-stephen
Trial n Error. |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Thu Dec 14, 2000 3:57 pm |
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Hahahahahaha.... I actually busted out laughing out loud at that pic. Oh damn.. that is just too dang funny. And it is a really awesome job too. haha... I think I'm crying tears of joy.. oh wait no I'm choking on a gummy bear |
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mjmcchesney member
Member # Joined: 26 Nov 2000 Posts: 218 Location: CT, USA
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Posted: Thu Dec 14, 2000 4:51 pm |
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haha. |
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Cos member
Member # Joined: 05 Mar 2000 Posts: 1332 Location: UK
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Posted: Thu Dec 14, 2000 5:17 pm |
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yo frost, lol cool pic man, your painting style is smashing it nowadays!
To offer some crit on it,
His face excellent, nice touch with that cigar looks very defined and detailed, and is making mostly the bottom half of the pic looking like it needs more defining and detailing..
his head looks a bit too big for his body, and his forearm too short but (then again you may of wanted to give him a dwarfish look.)
Maybe could of used some more shadow cast from his body below him, like on the steps.
Also the angle and shape of the gun(it is a gun, right??), looks very similar to his legs, making it look abit stagnant. I think if you made the gun more straight down and gave it some more design to the shape might of looked better.
Also a bag full of body parts woulda been cool but maybe thats just me =)x)
hope any of this helps bro
Cheers!
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-Cos Koniotis-
http://www.3dpalette.org/~coskoniotis
[This message has been edited by Cos (edited December 14, 2000).] |
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Lukias Guest
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Posted: Thu Dec 14, 2000 5:56 pm |
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I don't feel to safe about writing santa for pressies any more....he looks a tad nastier than i'd imagined.
Very nice...i like the realistic skin tones you've used, adds to the image of santa - fat white guy in need of some sun.
Looks like he's posing for a photo shoot "Do i look hard?"
I asume thats his hair blowing out behind, its a little to smokey looking. The technique you used for the wispy hair is great, I'm trying to imagine exactly how you did it for future reference.
Rad
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Thu Dec 14, 2000 11:05 pm |
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Frost!!! That's a great piece!
I wondered why you did'nt post it here at Sijun (saw it on 3d-palette).
The face and hair/beard looks awesome and i really like the technique you've used. The skies looks cool too.
There is one thing that i think could be improved and that is the boots. The Quake characters are famous for having big boots.
Maybe they could be bigger?
Overall it's a great piece!
Too bad i don't have the chance to meet with you in the states Maybe some other time..
Keep it up!
-Mikael
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-Mikael Noguchi-
Mikael's artwork |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Fri Dec 15, 2000 3:21 am |
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ha ha, that is a grooovey funkey munchy!
just one question, who is in the secondary plan? is that ...you?!
~bizarde
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