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Topic : "mechanical whale [img]" |
Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Tue Dec 12, 2000 10:09 am |
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i did this for some work reasons, but, it was rejected... dono why, maybe you guyz can tell me.
oh, is underwater character, it suppose to be huge and mechanical. in my opinion looks enough close to what they ask...
what's your opinion ?
~bizarde |
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nil900 member
Member # Joined: 19 Sep 2000 Posts: 248 Location: Hamburg, Germany
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Posted: Tue Dec 12, 2000 10:17 am |
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Great work Bizarde. Post a coloured version of it. I'm sure it would look great with a little water environment.
I'm not sure but the "had" of the whale seems to have another angle than the body. |
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Rob junior member
Member # Joined: 03 Dec 2000 Posts: 21 Location: wales
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Posted: Tue Dec 12, 2000 10:18 am |
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hmmm nice pic, I think that maybe the client didnt want this image because they have already decided what they really want, but they never give enough of a brief to translate their desires. Good work. Rob |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Tue Dec 12, 2000 10:23 am |
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It doesn't look real solid like a big whale should be. Looks skeletal towards the center.. a little too mechanical looking I guess. It is a cool design, but if you made that into a 3d model it would look kind of freakish. |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Dec 12, 2000 10:26 am |
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if you worked for me, that would have went through. i agree with chapel though when i look at the center of the body. I'd aim for having more of a solid, weighty feel to the center before presenting a new type.
-synj www.synj.net |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Tue Dec 12, 2000 11:45 am |
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nil: i don't know if will happen this...only if the client...
thanx.
Rob: seems like you know what's wrong with "the CLIENT"
thanx.
Chapel: i guess you'r right, the whale looks weak in the middle part. i'll take care with this.
thanx.
Synj : actually i'm working on the second version. thanx.
(i don't know what's happend with your link for "Mr. KOY"... )
sorry for late answer, i'm working in this time. thank you guyz for your useful tips...
~bizarde |
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agent44 member
Member # Joined: 07 Sep 2000 Posts: 473 Location: glendale, CA
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Posted: Tue Dec 12, 2000 11:50 am |
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that's the coolest thing I've seen all day!
Really nice concept. |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Dec 12, 2000 1:07 pm |
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bizarde: there's a link broken to koy? where?
-synj |
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AcidDrone member
Member # Joined: 13 Jan 2000 Posts: 190 Location: QLD, Australia
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Posted: Tue Dec 12, 2000 11:45 pm |
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I love it.. be excellent to see it coloured and a nice ocean scene painted in.
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LordArioch member
Member # Joined: 14 Nov 2000 Posts: 173 Location: San Jose, CA USA
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Posted: Tue Dec 12, 2000 11:52 pm |
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Looks good to me, but the customer is always right, neh? |
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-- Transcendent -- member
Member # Joined: 12 Nov 2000 Posts: 251 Location: Somewhere, Sometime, Somehow
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Posted: Wed Dec 13, 2000 12:17 am |
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I presume this is a cross section of the whale ?
Excellent picture, Very cool mechenical details. Unfortunately, I think it's too small, if you client wanted it "huge and mechanical", give it smaller mechenical parts, smaller rivets, smaller gears, etc. Alternatively, you could make the sketch of a really, really huge piece of paper ...
And the head could be a little more tapered
But I really, really, really like it as it stands.
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Wed Dec 13, 2000 12:23 am |
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I really like your stuff Bizarde and this design is very cool.
Chapel makes a good point. IMHO, the whale would look cool if it was more bulked out in armoured plating.
Great stuff Bizarde.
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Jaymo member
Member # Joined: 14 Sep 2000 Posts: 498 Location: Saarbr�cken, Germany
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Posted: Wed Dec 13, 2000 2:40 pm |
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Guess it was just too....bizarre! You don't want to frighten them poor gamers, do you? Yeah, pity. It's a cool concept (though I've seen something similar for some capt. nemo submarine by another concept artist). But hey, you didn't work for the trashbin, since you had the practice and you can still feed it to sijun. And me likes a lot! More! |
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GodChi member
Member # Joined: 19 May 2000 Posts: 77
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Posted: Wed Dec 13, 2000 5:27 pm |
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good one bizarde! i�ve seen a mechanical whale before by rodney matthews <- do you know him? i think he did it for "asia" (the band) - don�t know if they�ve used it for a cover!?
-GodChi
http://www.outshined.de
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Sergenth member
Member # Joined: 06 Apr 2000 Posts: 437 Location: Milford NJ USA
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Posted: Thu Dec 14, 2000 10:00 am |
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This is a really good design! What did the people you made it for say about it? What were they expecting? Something more like a whale as if it were in a Megaman Nintendo game?? |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Thu Dec 14, 2000 1:08 pm |
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Dives: maybe because is not a normal whale...
i do my job in Hungary.
thanx.
Francis: thank you Francis, is not happend every day to have a guest like you.
i appreciate your help, i missed Rinaldo's thread.
i'll post the second version soon.
~bizarde |
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sacrelicious member
Member # Joined: 27 Oct 2000 Posts: 1072 Location: Isla Vista, CA
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Posted: Thu Dec 14, 2000 6:02 pm |
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Bizarde: Looks really cool, no crits from me. Is this piece also for Ecco the Dolphin? Because those games rule. Anyway, good job.
Francis: Awesome job too. It really feels huge and ominous. Good work.
Peace out homies.
Oops, just remembered. Has anybody read/seen the Dinotopia series of children's books? They contain awesome paintings by James Gurney of not only dinosaurs, but organic-inspired mechanical devices. The latest book especially has cool machines designed to look like scorpions, trilobytes, dinosaurs, etc. Anyway... um... later.
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mmm... sacrelicious
[This message has been edited by sacrelicious (edited December 14, 2000).] |
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Sergenth member
Member # Joined: 06 Apr 2000 Posts: 437 Location: Milford NJ USA
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Posted: Thu Dec 14, 2000 10:57 pm |
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Mega Man style robots usually have smooth metal plate skin, some seams in between sections and distinguished joints, usaually with some empty space in the joint so you can see inside a bit.
Mega Man robots only show their inside components whem Mega Man is shooting them to bits
I like the hollow torso effect you created for this particular pic. That transparent chamber is very mysterious. |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Fri Dec 15, 2000 12:03 am |
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wow, long list.
agent: so, i saved the day ?! ...
ceenda: roger that, i'm work on it.
sinj: it's ok now. you can imagine all the members downloading at once...
Acid: dono if i'll go soo far...but thanx
Lord: ...
Trans: nope, is side view. they ask to see the scketch, so this is the scketch. you know big papers, big problems. wow, i didn't noticed...
Jaymo: just stick around...
GodChi: dono this artist, i'll check it, thanx.
Sergenth: i never played that game, hope is not to close...i hate this stuff. the guyz finaly want some organic parts on it, so, i'm back to work.
i would like to thanks you guyz for you suport and advices, thank you once again, cya !
~bizarde
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Dives member
Member # Joined: 22 Sep 2000 Posts: 392 Location: Finland
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Posted: Fri Dec 15, 2000 12:13 am |
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Cool picture but the things in the front disturb me. Where do you work exactly?
Oh Im romanian too by the way |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Fri Dec 15, 2000 12:17 am |
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Looking pretty cool so far. Clients always change their minds once they see an image based on what they described. I've been through that quite a bit.
I hate to keep doing this (I posted an old image of mine in Rinaldo's thread), but I had an old image that is similar to yours. This is something I did several years ago - I was trying to do the same thing, basically make a giant, battleship-scale mechanical marine creature. Maybe this will give you some ideas. If not, sorry for littering your thread.
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Francis Tsai
TeamGT Studios |
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