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Author   Topic : "[Img]Simple little character"
anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Fri Dec 08, 2000 10:29 pm     Reply with quote
Everyone here is super busy finishing Myst 3, but I managed to find a few hours to do something fun. Here's a simple little character I threw together. It's name is Leeek and it's a,... a something. In the dark, his skin turns blue and his eyes light up to show him the way. In the light, his skin turns white and the eyes go dark. Here's the sketch.



Here's the 3D model



and here's the surface



Hope you like it.

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Mike B. - Supervising Janitor
anticz.com
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Fri Dec 08, 2000 11:13 pm     Reply with quote
thats very cool. would love to see him move around and encounter stuff.

-synj www.synj.net
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Skorpian
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Joined: 14 Nov 2000
Posts: 10
Location: Leesburg, VA

PostPosted: Fri Dec 08, 2000 11:30 pm     Reply with quote
That model is awesome man! I can just imagine a horde of them running around wreaking havoc, like Smurfs Gone Bad (but a little taller, without the clothes, and with glowing eyes, and...ah screw it!)...

Quick question, based on the wireframe version of that model, why does the rendered version look so hazy and smooth, not angular like the model in the bottom pic...?
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Jenn
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Joined: 25 Jul 2000
Posts: 1055
Location: Melbourne, VIC, OZ

PostPosted: Sat Dec 09, 2000 12:03 am     Reply with quote
Hes 2 kyooot!!#$ Make some moving ones !

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DarkChyld
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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Sat Dec 09, 2000 12:09 am     Reply with quote
synj,

Thanks!! Big big compliment coming from you. Working on the huge, heavy, super complex stuff in Myst has givin me an appreciation for keeping things simple. Love your characters and animation. You have a knack for making people feel good. What a wonderful talent. Guess you could say this character is kind of a little homage to you. Gotta get you down to San Diego so you can meet Fred, Waco, Francis and the rest of the Presto gang. Everyone here is a big, big fan . I'm definatly lookin forward to playin with Leeet in the future. Just gotta find the time.

Skorpian,

Smurfs gone bad, Hahhaha. The reason the model is smooth is because it's a sub-division surface (Max Meshsmooth NURMs). Basically, the renderer sub-divides the surfuce for me so the model is smooth. Like this



The haziness is just a soft, blury anti-alias setting.

Jenn,

Thanks, so are you, or so I've heard. I'll have him moving as so as I get this 500 pound gorilla called Myst off my back.



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Mike B. - Supervising Janitor
anticz.com
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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Sat Dec 09, 2000 12:19 am     Reply with quote
Here's a quick little model turn to show off the shading.

DIVX, 219k
http://www.anticz.com/images/OtherWeirdness/ModelTurn.avi

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Mike B. - Supervising Janitor
anticz.com
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[This message has been edited by anticz (edited December 09, 2000).]
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Ulic Qel-Droma
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Joined: 22 Oct 2000
Posts: 71
Location: Canada

PostPosted: Sat Dec 09, 2000 3:47 am     Reply with quote
OMG....u know what...2 days ago i was drawing something in PS..and i screwed up so instead of restarting i made a charecter..i drew it up in like 5 min.


so weird eh? looks so similar.

-Geoff
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Ulic Qel-Droma
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Joined: 22 Oct 2000
Posts: 71
Location: Canada

PostPosted: Sat Dec 09, 2000 3:48 am     Reply with quote
args....wtf noo


hope this works
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toast!
member


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Joined: 29 Sep 2000
Posts: 442
Location: France

PostPosted: Sat Dec 09, 2000 6:15 am     Reply with quote
that s really cool anticz ! love your model

very tim burton-ish (wich is a very good compliment i think)
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sprout
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Joined: 01 Dec 2000
Posts: 107
Location: VA

PostPosted: Sat Dec 09, 2000 6:28 am     Reply with quote
amazing...

it looks great! kudos to you. can't wait to see what you do with it! it brings a series of novels to mind, if you've ever heard of Xanth, by Piers Anthony, it's looks like something he would dream up. =]

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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Sat Dec 09, 2000 4:46 pm     Reply with quote
Ulic Qel-Droma,

Similar, hmmm,.. Well, I guess they have the same number of eyes, legs and arms .

toast!,

Thanks, I appreciate the feedback. Nightmare Before Christmas Rules. Vincent is pretty cool too.

sprout,

I've never read anything by Piers Anthony but it sounds interesting. Xanth eh, I'll go look it up on Amazon.

Thanks for all your feedback everyone! Keep it coming.

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Mike B. - Supervising Janitor
anticz.com
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Sat Dec 09, 2000 4:54 pm     Reply with quote
anticz, hey i'm up for that gimmie an address and i'll see what i can do. you have to agree to let me bring theresa too though.

ulic: that character you posted looks alot more like my quik-e guys to be honest:
. hehe

-synj www.synj.net

[This message has been edited by synj (edited December 09, 2000).]
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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Sat Dec 09, 2000 5:20 pm     Reply with quote
synj,

Cool, Theresa is more than welcome here. I'll e-mail you everything. I assume if I use the e-mail in your profile here you'll get it.

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Mike B. - Supervising Janitor
anticz.com
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natec
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Joined: 08 Aug 2000
Posts: 121
Location: encinitas, ca, USA

PostPosted: Mon Dec 11, 2000 6:51 pm     Reply with quote
Very cool...but why not model a car...?


...now GET BACK TO WORK!!!

-n
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DRX
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Joined: 07 Dec 2000
Posts: 43
Location: Netherlands

PostPosted: Tue Dec 12, 2000 4:34 am     Reply with quote
Sweet!

I like the style of that little guy Leeek.
Just wondering.. Is it going to be used in a game or do you make models for the heck of it?

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DRX
Aspiring Artist
URL forthcoming
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anticz
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Joined: 08 May 2000
Posts: 285
Location: San Diego, CA, USA

PostPosted: Tue Dec 12, 2000 9:50 am     Reply with quote
natec,
Blah, blah, blah. You and you car models. I already showed you I could build an 81 Ford Fairmont. What more do you want.

DRX,
I just did this one for fun. I am going to animate him as soon as a few of my heavy duty deadlines at work disappear. Only spent about 2 hours on it so it's not the most complex character, but that was my goal. Keep it simple.


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Mike B. - Supervising Janitor
anticz.com
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Tue Dec 12, 2000 11:01 am     Reply with quote
Anticz...

I love your sketches.. thats classy.. those little characters would be extremely cool in a game.. some little mischief makers in a quake-style game..

great stuff.

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I think Im wearing out my CTRL-'z'
http://noelsart.cjb.net
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McSteed
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Joined: 04 Oct 2000
Posts: 134
Location: San Diego

PostPosted: Tue Dec 12, 2000 11:27 am     Reply with quote
Are you gonna make that little dude drive the Fairmont. I'll bet you that he could outrun any M Coupe. I mean how fast can a shoe go?

-c
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gabereiser
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Joined: 18 Oct 2000
Posts: 29
Location: Winchester, Virginia, USA

PostPosted: Wed Dec 13, 2000 1:49 pm     Reply with quote
Anticz,

That character is tight, it's kinda like a Tim Burton creation or something like that. Someone once told me the best characters come from the back of the brain. I think he was right. Characters that look like ordinary people or so are boring and not amusing to watch. Not the case with your little guy, HE ROCKS. You should but him in a superhero pose and have him as your sidekick .

Good work anticz.
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TENMAN
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Joined: 22 Aug 2000
Posts: 25
Location: San Diego,CA,USA

PostPosted: Thu Dec 14, 2000 12:01 am     Reply with quote
It's a glow in the dark french tickler possesed by the soul of Rudolph the rednosed reigndeer. Wait till you seem him at the lead of Santas sleigh. I like it. MERRY CHRISTMAS!

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What?
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