View previous topic :: View next topic |
Author |
Topic : "MARRRA (image)" |
Pixelator member
Member # Joined: 03 Mar 2000 Posts: 90
|
Posted: Sat Dec 02, 2000 8:47 pm |
|
|
Hi,
Here is an image in progress. Any comments about the image would be appreciated
I think it's important to mention that I did not use any reference image and this is not a self-portrait
Thanks,
Pixelator
|
|
Back to top |
|
Dryfire member
Member # Joined: 21 May 2000 Posts: 945 Location: Long Island, NY
|
Posted: Sat Dec 02, 2000 8:50 pm |
|
|
Nice man, what did u use to make this? I like it a lot. Great textures. Theres only one this that bothers me, that is that theres almost no shadow on the horns, add some and it will look perfect!
------------------
-=DryFire=-
'Reality is just a dream'
GoD Graphics |
|
Back to top |
|
Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
|
Posted: Sat Dec 02, 2000 8:52 pm |
|
|
Cool. Looks like ZBrush? |
|
Back to top |
|
EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
|
Posted: Sat Dec 02, 2000 8:53 pm |
|
|
Thats gotta be rendered right? It's a little too symettrical... and .. yah, he could use a bit of warts here and there.scars. But anyway, I really like it! |
|
Back to top |
|
CapnPyro member
Member # Joined: 25 Mar 2000 Posts: 671 Location: Thousand Oaks, CA
|
Posted: Sat Dec 02, 2000 9:15 pm |
|
|
thats eerily real. nice work! looks like alien nobility or something. what program?
------------------
http://home1.gte.net/capnpyro |
|
Back to top |
|
Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
|
Posted: Sat Dec 02, 2000 9:18 pm |
|
|
ZBrush yo. ZBrush. |
|
Back to top |
|
Snake Grunger member
Member # Joined: 24 Mar 2000 Posts: 584 Location: Montreal, Canada
|
Posted: Sat Dec 02, 2000 10:33 pm |
|
|
What's sad about ZBrush is that anything done in it looks all the same. I mean, it's nice and all, but it has very little room for variety. Photoshop has a ton of room for variety, so does 3DSMax, but not ZBrush which is supposed to have the best of both worlds.
|
|
Back to top |
|
Plop member
Member # Joined: 13 May 2000 Posts: 275 Location: Nowhereville
|
Posted: Sat Dec 02, 2000 10:54 pm |
|
|
Whoa. I have to admit that even though 99% of all the 3d stuff looks boring and same this kind of work stands out. Great skin, great reflections. Looks very alive ILM quality almost.
If i were to get very anal on this i'd say that the horns could use a different tint to contrast with the skin and those green stones embedded into his horns could have some kind of marks around them to indicate that they were screwed in or something and didn't just perfectly fill in every little ridge. Seems like green marble hanging from his ear should reflect some of his skin as well.
Awsome work. |
|
Back to top |
|
Sergenth member
Member # Joined: 06 Apr 2000 Posts: 437 Location: Milford NJ USA
|
Posted: Sat Dec 02, 2000 11:23 pm |
|
|
I have to admit, I knew this was a Zbrush image when I saw it... but since the image is simple in design (it's just a head on a black background , it was pretty easy to figure it out... that and the incredible 3D texturing an lighting Zbrush does.
Now, despite the Zbrushery, the design of this is very Jim Henson-ish. I remember seeing a sophisticated talking CG Dolphin controlled by a very elaborate puppet glove (every joint of the finger on the glove corresponded to an analog control for the CG puppets emotion and movement). This design reminded me of that dolphin. I probably saw that thing on TV seven years ago, and nothing like that has really made an impact in the US...the CG puppetry that is.
[Crit]
1. See if you can apply a different bump-map to the lips - mish mosh of vertical lines and such.
2. The yellow forehead gem is a bit off-center... but, it does make it seem more natural.
3.The bottom outward corners of both eyes seem to melt into the surrounding skin. Then again, this is an alien so it could be 1 mm layer of mucous >:P
Man... cartoons in the future, with this type of detail for the models... they will be VERY scary! hehe! |
|
Back to top |
|
Pixelator member
Member # Joined: 03 Mar 2000 Posts: 90
|
Posted: Sun Dec 03, 2000 1:52 am |
|
|
Thank you for your kind (and quick) feedback I will apply these changes and re-post the final version soon.
Mean while here is the Garrrr! image (I have posted this image about 3 months ago, but knowing that many of you are new to this board, I am re-linking it)
Thanks,
Pixelator
P.S. These images were indeed created in ZBrush.
|
|
Back to top |
|
CapnPyro member
Member # Joined: 25 Mar 2000 Posts: 671 Location: Thousand Oaks, CA
|
Posted: Sun Dec 03, 2000 1:55 am |
|
|
whats the deal with zbrush, ive visited their site, and downloaded the program (wooh, free stuff rules) but i still dont get it. its like psuedo 3d but you paint like is 2d? i dont get it.. if you wanted to rotate that head, you cant, right? weird stuff... zbrush makes my head hurt
------------------
http://home1.gte.net/capnpyro |
|
Back to top |
|
Dives member
Member # Joined: 22 Sep 2000 Posts: 392 Location: Finland
|
Posted: Sun Dec 03, 2000 4:11 am |
|
|
Holy mother of god what is that?
I LOVE IT!! |
|
Back to top |
|
silber member
Member # Joined: 15 Jul 2000 Posts: 642 Location: Berlin
|
Posted: Sun Dec 03, 2000 6:21 am |
|
|
I like the look of both of them much
they look pretty lively
very good job
------------------
silber
http://silber.atariflys.de |
|
Back to top |
|
kos.mandis member
Member # Joined: 14 Nov 1999 Posts: 274 Location: in front of a pc
|
Posted: Sun Dec 03, 2000 6:53 am |
|
|
Great work pixelator, keep em coming! |
|
Back to top |
|
[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
|
Posted: Sun Dec 03, 2000 7:35 am |
|
|
GARRRR! totally RULLZ!!!
I kiss garrr :L
------------------
Nothing really matters to me |
|
Back to top |
|
Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
|
Posted: Sun Dec 03, 2000 7:47 am |
|
|
I think what makes ZBrush pics so identifiable is that there are almost no hard edges. It's all soft and mushy. But hey, it looks awesome anyway. |
|
Back to top |
|
Cos member
Member # Joined: 05 Mar 2000 Posts: 1332 Location: UK
|
Posted: Sun Dec 03, 2000 7:55 am |
|
|
I think these are really cool, the character idea reminds me of starwars a little. Pixelator it would be really great to do the whole character design with this style, I'd love to see how that looks.
------------------
-Cos Koniotis-
http://www.3dpalette.org/~coskoniotis |
|
Back to top |
|
Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
|
Posted: Mon Dec 04, 2000 10:40 am |
|
|
CapnPyro: Yes, Zbrush is a hybrid 2d/3d program, where the brushes not only have color, but have depth to it, so you can keep adding or removing layers... a bit like sculpting if you like. The lighting can be adjusted afterwards to get the effect you want, moving the light(s) around. If you know what a depth-buffer is, this is what Zbrush uses. It would be possible for the creators of zbrush to offer some slight rotations to a abrush image, but not my a large margin, and some blurring would occur because of the perspective up-/down-sampling (with filtering).
Pixelator: I like this one better... the lighting is delicate, and it has this Eni Oken look with the rounded shapes and colors. |
|
Back to top |
|
|