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Topic : "IGI realtime weapons.." |
micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Mon Nov 20, 2000 10:57 am |
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 |
I've added the realtime 1st-person weapons
that i've buildt.
to my site. I don't have any bigger resolutions yet. I might add them later...
Comments?
-Mikael
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-Mikael Noguchi-
Mikael's artwork |
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YourMum member
Member # Joined: 04 Sep 2000 Posts: 362 Location: HKI, Finland
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Posted: Mon Nov 20, 2000 11:18 am |
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 |
Micke, those look REALLY good! Shortly now.
-Juha- |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Mon Nov 20, 2000 11:37 am |
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 |
HOLY MOTHERRRRUUSSIAN MOMA!!!!!@@@###
$$$$$$$$
%
%%%$%#@$%
AK774@#@$$$ WEE# EEEEEEEEE!!!!!!E#(!)
OH KISS THAT! DRaguNOW!@
@I#U$(@
AK47 is my background picture is now. First i tiled, but decides to strech on screen - look bigger then!
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Chinese student do homework, AND they study real hard! |
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toast! member
Member # Joined: 29 Sep 2000 Posts: 442 Location: France
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Posted: Mon Nov 20, 2000 11:48 am |
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 |
damn , they look so real !!
just curious , how many polys are them ?
your game seems really great , sort of future halflife's-killer
have a good day (or night don't know )
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eetu member
Member # Joined: 27 May 2000 Posts: 289 Location: helsinki, finland
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Posted: Mon Nov 20, 2000 11:58 am |
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 |
well it's obviously impossible to say much about the models from those images, but definitely looks good this far :)
eetu. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Mon Nov 20, 2000 1:22 pm |
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 |
Is IGI a free game?
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Chinese student do homework, AND they study real hard!
I like to, play kick ball - in the school yard!
[This message has been edited by [Shizo] (edited November 20, 2000).] |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Mon Nov 20, 2000 1:32 pm |
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 |
Yeah, it's probably hard to see...
I'll try to upload bigger ones...
Schizo:Free?! Wiseguy.....
-Mikael
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-Mikael Noguchi-
Mikael's artwork |
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poxen member
Member # Joined: 23 Apr 2000 Posts: 356 Location: Stenungsund, Sweden
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Posted: Mon Nov 20, 2000 2:10 pm |
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 |
wee...like em!
When is the realse?
is it a rouge spear type a game? or mabye cstrike? so if I like those games, are i going to love IGI?
gha wish i had a job like youres!!
/poxen
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Mon Nov 20, 2000 5:47 pm |
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 |
IGI NOT FREE?!!!!!!!11@@@$$
heheh, well then i hope it'll be popular enough for warez so i can play it too.. Although i'd enjoy much better using AK-103 in game instead of AK47, 47 sux!!!
Hey no offence but in Russia kids are grown without legal crap in their heads, so everything that's not physical is free hehe.. but food isn't free!! LOL.
Unless you wanna send it to me.. i'd thank you! (and dont forget to change AK47 on AK-103)
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Chinese student do homework, AND they study real hard! |
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immi member
Member # Joined: 22 Oct 1999 Posts: 629 Location: vancouver
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Posted: Mon Nov 20, 2000 6:06 pm |
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 |
Micke, they're so realistic...they look great. In fact Project IGI just looks goddamned great. I mean i was excited about it b4, but since I started working on the article about it, man, I've just been blown away. I'm definately adding it to my christmas pressie list.
A few questions: (hehe, sneak them in to my article too...)
1. yeah, what are the poly's on these babies?
2. What sort of technique do u use to skin these? Are you just painting digitally like normal, or are you using photos etc?
3. Can you target weapons in enemies hands? eg. can u shoot the weapon out of their hands?
4. Bigger pictures!
5. Is Project IGI a free game?
Good stuff man. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Mon Nov 20, 2000 6:26 pm |
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 |
5. Is IGI a free game?
6. Will you change AK47 to AK103 if i find you really high res pictures?
7. Do you need any Russian voices therE? hehe like "I FOUND AK-103!! SWEETNESS!" (in russian).
8. When are you gonna send it to me?
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Chinese student do homework, AND they study real hard! |
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Zaph0d member
Member # Joined: 31 Aug 2000 Posts: 66 Location: Toronto,On, Canada
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Posted: Mon Nov 20, 2000 7:18 pm |
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 |
man, is that mp5 silenced ?
that would deal if it was |
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Zaph0d member
Member # Joined: 31 Aug 2000 Posts: 66 Location: Toronto,On, Canada
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Posted: Mon Nov 20, 2000 7:19 pm |
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 |
man, is that mp5 silenced ?
that would deal if it was
oops sorry
[This message has been edited by Zaph0d (edited November 20, 2000).] |
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Wrath member
Member # Joined: 02 Aug 2000 Posts: 66 Location: Tullahoma, TN
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Posted: Mon Nov 20, 2000 10:10 pm |
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 |
Micke, those look great man. Really nice stuff. I'm still waiting for Project IGI to go gold! ;D I only have one little nit-picky crit...I'm kind of surprised that you went with a NON-integrated silencer on the H&K Mp5 (but I can understand if it's for gameplay issues)...but since you did, most silencers are about 1/4 longer....no biggy.... Great job man, they look great  |
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faustgfx member
Member # Joined: 15 Mar 2000 Posts: 4833 Location: unfortunately, very near you.
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Posted: Mon Nov 20, 2000 10:42 pm |
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 |
micke, put up the texture files somewhere, 100% rez, i'd dig to see those.
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sky high with a heartache of stone you never see me 'cos i'm always alone
[email protected] /
icq#35983387 |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Tue Nov 21, 2000 12:33 am |
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 |
Well as long as they look good from 1st POV
/me wants to play IGI, dammit |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Tue Nov 21, 2000 4:56 am |
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 |
Thank you for your replies everyone..
Poxen: Thank you! The release is 8th of december. The game is gonna be a kind of
Golden eye game with a few more elements and strategy, made with our Terraform technology.
I think you would enjoy playing it.
Shizo: I've never heard of a AK-103 before.
Could you show me? Ak-47 is a very common weapon that many use. That's the reason we have it. Were not gonna change it, not my call and not enough time(1-2days left).
Oh God!!! Why did'nt we think about that before about the voices? We needed voices, but not now. We've worked out something else. You would fit perfectly, cause we were wondering were we could find voice talents that talks in Russian. It would be really cool to use you, i mean it.
Immi: Thanks
1.The poly count ranges from 500-600 polygons
for each weapon.
2. The textures are made after carefully studying photos of real ones, some are painted digital and some parts are scanned in order to save time and fixed in Ps to match the same style. We use the UNWRAP UVW fuction in 3d studio and move the coordinates
manually, i think most people use that one.
I pretty much learned 3d studio on IGI.
3. Sadly, no.
4. Sure, i'll post them later.
5. He he, NO NO NO AND NO
Zaphod: The MP5 is silenced.
Wrath: Thanks! We tried to make the silencer longer, but it looked too long in the 1st person view and people complained so i shortened it down a bit.
Faustgfx: I can put up the textures after work.
cheers,
Mikael
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-Mikael Noguchi-
Mikael's artwork
[This message has been edited by micke (edited November 21, 2000).] |
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faustgfx member
Member # Joined: 15 Mar 2000 Posts: 4833 Location: unfortunately, very near you.
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Posted: Tue Nov 21, 2000 6:16 am |
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 |
post the textures here, i'm pretty sure others would like to see them as well...
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sky high with a heartache of stone you never see me 'cos i'm always alone
[email protected] /
icq#35983387 |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Tue Nov 21, 2000 8:33 am |
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 |
Here are the maps in full resolution:
Comming more soon...
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-Mikael Noguchi-
Mikael's artwork |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Tue Nov 21, 2000 8:41 am |
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 |
here are some bigger resolutions of the weapons:
-Mikael
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-Mikael Noguchi-
Mikael's artwork |
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Tiger Eaten member
Member # Joined: 17 Nov 2000 Posts: 226 Location: Ottawa, Ontario, Canada
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Posted: Tue Nov 21, 2000 9:50 am |
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 |
Just read the demo of IGI is out! I know what I'll be doing later today.
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ROAR! CHOMP! MUNCH! (You've been tiger eaten!) |
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napalm member
Member # Joined: 09 Feb 2000 Posts: 326 Location: Brooklyn, NY, USA
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Posted: Tue Nov 21, 2000 10:12 am |
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 |
Hey micke, I noticed you had some "painted in" highlights and specularity, are the realtime weapons affected by regular and colored lights within the IGI engine? If not, nevermind.. If so, how does it look with the combination of calculated light and pre-painted texture?
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[email protected]
personal: http://www.deadzebra.com / cia productions: http://www.creators.org |
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Tue Nov 21, 2000 10:19 am |
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 |
Heya Micke - those look great!
I notice you've got a Taurus 'Raging Bull' .454 Casull revolver in there. I recently had the pleasure(?) of shooting one - now I have to wear a wrist-brace for a while - I'm not kidding ... ouch! |
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Tue Nov 21, 2000 10:22 am |
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 |
Heya Micke - those look great!
I notice you've got a Taurus 'Raging Bull' .454 Casull revolver in there. I recently had the pleasure(?) of shooting one - now I have to wear a wrist-brace for a while - I'm not kidding ... ouch! |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Tue Nov 21, 2000 10:28 am |
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 |
LOKI!!!! You're BACK!!! (why do you only show up once every 6 months or so?) |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Tue Nov 21, 2000 10:40 am |
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 |
DEMO OUT??!!! AHAHAHAHAAAAAAAGHGHHHHHH *spastically rolls over the ground in a orgasmic seizure*
That's not a Taurus btw, its a Colt Anaconda in .44
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Tue Nov 21, 2000 11:12 am |
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 |
I HAD A CHANCE TO BE IN A GAME AND NOW ITS TOO LATE?!!
I'm speechless..
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Chinese student do homework, AND they study real hard! |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Tue Nov 21, 2000 11:18 am |
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 |
Napalm: Yes, it looks more effective and you can fake things that actually is'nt modelled in because of the limited polycount. The biggest reason though is that we the coders did'nt have time for any enviromental effects like shinyness and enviromental mappings.Too bad It looks quite nice in the game, though.
Loki: You're back! What have you been up to lately? I know that feeling.. Hope you have a permit for that "raging bull"
Mikael
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-Mikael Noguchi-
Mikael's artwork |
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Binke member
Member # Joined: 27 Oct 1999 Posts: 1194 Location: Sweden
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Posted: Tue Nov 21, 2000 2:30 pm |
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 |
Hey Micke, I tried out the demo
Great job! It was really cool!
damn hard too heh, they be shooting through the walls n stuff. Nice gun effects, but the AK47's muzzle flash looked kinda weird.
Sniping is fun hehe.
I will definately "buy" this game
hehe
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Art Dimensional |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Tue Nov 21, 2000 3:41 pm |
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 |
Hey i will "buy" this game also! hEhehhe
I'm still downloading the demo on 56k.. i can't wait to see the MIGs, AK47's, Dragunov's, and everything else Russian you put there!
ROCK!
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