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Author   Topic : "PSD of Vortx's pic coloured. come and get it=)"
Rinaldo
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Member #
Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Wed Nov 01, 2000 4:48 am     Reply with quote
here's the zip
http://www.liquid2k.com/odlanir/girl800.ZIP

I hope it works, couldn't get any "free space" to work. had to delete some old stuff from my dir. hehe, no more bad memories


I got the textures from digicam shots I took a while back. They were of some hacked up wall with paint peeling off and an old wheelbarrow that looked like it had seen better days.
I then opend those pics and cut out a piece that looked good for what I wanted to texture (breastplate/sword whatever) and draged it into the file I was colouing. it comes up as a new layer. then I change the blending mode to overlay (It could be another blending mode depending on what look you want). I should mention that at this point I have done most of the flat colours on the flats layer (I am using the names that I described in that tut a while back http://www.sijun.com/dhabih/ubb/Forum2/HTML/004912.html ). I then sized the textures to roughly fit the item to be textured. then I select from the flats layer. so say if I wanted to texture the breastplate I would select that area by selecting the flat colour I had painted it in. then with the selection active I create a layer mask for the texture layer. (click the far left little button down the bottom of the layers palette, ya know those three little buttons, new layer, trash etc.). and all of a sudden it's looking pretty good.

things are still prety flat tho. so (with the same selection as I had before still active) I go into the shading layer and do some modeling. I would mention that I had these textures in B+W and the flat colour shows through and colourises them because of the "overlay" blending mode. I haven't tried using coloured textures. by modeling the basic forms and giving things depth and dimension on the shading layer it makes the texture look more three dimensional. then I can put highlights on the "cuts" layer. stuff like all those cool dents Feng draws and seams in the metal where it joins. play with the texture a bit by adding highlights that work with it.

That's about as far as I've gotten. there are all sorts of cools things you can do with the blending modes. I motion blured a texture for the sword to give it a sort of brushed metal look and then put some other stuff over it. dodged another layer it and then toned that down in places.
there is really no limit, or way to do it. you could go with just a coloured texture and then darken that and put highlights on instead of using B+W.

Hope this gives people some ideas. anything not clear and I'll try to explain better.

[edit-I replied to all who emaild me with a link to the file, only some of you asked it be sent to a different email addresses to the ones which you sent from. In my usuial dim wited stupidity I just clicked on "reply" so sorry if they go to your work or whatever ...I'll know better next time]


[This message has been edited by Rinaldo (edited November 01, 2000).]

[This message has been edited by Rinaldo (edited November 06, 2000).]
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Rinaldo
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Member #
Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Wed Nov 01, 2000 11:18 pm     Reply with quote
*Cough*

No replies....no one download? No one interested? Me being too up myself?

Not working? Too big? It�s so cool that everyone is too busy looking at it to post? Dowloaded but its crap? All those people who I accidentally "replied" to not happy? No one see this thread? People want it E-mailed not uploaded?

Wassamatta? I'd be more than happy to remove that hunk of junk from my dir. hehe then I'll be able to post stuff again

Was anyone interested in the first place? Am I speaking too soon? Is anyone going to get anything out of this? Should I have bothered? Am I just neurotic and in need of attention...........yeah as if..............well..... maybe just a little.......


*Sigh* Don't mind me.


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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Wed Nov 01, 2000 11:47 pm     Reply with quote
I took a look. Its pretty cool. People are probably straying away cause its a pretty big file, and even on my cable connection i was only getting 20kb/sec.

Anyways, its actually really helpful to look at full size pictures with all the layers and stuff. Helps to see how the artist worked. Interesting stuff
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Wed Nov 01, 2000 11:51 pm     Reply with quote
I'll tell you what I think in about twenty minutes when this humungo thing finishes downloading, be patient.

Damn immi, you're getting 20kbs

I'm only gettin like 3.5

56k really sucks



[This message has been edited by Skeezer (edited November 01, 2000).]
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Thu Nov 02, 2000 12:09 am     Reply with quote
Sweeet.

Your explanation is great.

Thanks for going into so much detail, and spending so much time trying to educate us ignorant goofs.

The computer is so cool.

The DL really helps illustrate your progression, very neat.
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Nov 02, 2000 1:38 am     Reply with quote
It's just that people asked for this and I said how big it would be. the verdict was a positive one, "yes send it to me" I decided to upload it to aviod sending it in more than one round in case more people wanted it later. I don't think that would effect the download time considerably. Hell I'm on a 33k, I get like 2kb/sec if I'm lucky.

If it's too big (5 meg atm) then I can make it smaller at the expense of some detail.
I'm not pushing this on anyone, I just want to know if anyone is still interested so I can decide to take it down or whatever.

It's not ful res, this is 800 high and it was done at 1500. it was to do with the way I was implimentiong the texture. It's hard to explain some things 'cos there are a lot of layers etc.

Anyway thanks for your commenst guys.
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GodChi
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Joined: 19 May 2000
Posts: 77

PostPosted: Thu Nov 02, 2000 7:34 pm     Reply with quote
i�ve looked in the wrong thread for this all the time... i�m stupid... anyway: thank you very much for this rinaldo!

greetings,
GodChi

---------------------------------------------
look! what�s that?? -> http://www.outshined.de
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garthmidgley
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Joined: 25 Oct 2000
Posts: 54
Location: VIC

PostPosted: Thu Nov 02, 2000 7:47 pm     Reply with quote
I got it straight away, but I forgot to thank you, so I'm doing it now, thanks heaps. It's good to see some different ways of working, especially to such a good pic. Do you think we could con Spooge into giving us his

------------------
blah blah blah ...
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Gambit
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Joined: 01 Jul 2000
Posts: 213
Location: Las Vegas, NV, USA

PostPosted: Thu Nov 02, 2000 9:53 pm     Reply with quote
Thanks for your hard work, Rinaldo. Just found the thread It is just booming this forum! Great info - thanks for the post...

------------------
Gamingvault.com
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Nov 02, 2000 11:03 pm     Reply with quote
Yeah I should have posted it in the old thread. It's way too hard to spot things these days.

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nori
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Joined: 01 Apr 2000
Posts: 500
Location: Los Angeles, CA

PostPosted: Thu Nov 02, 2000 11:16 pm     Reply with quote
Rinaldo, why can't I be you?

very cool of you to post this. And you're right. I have a bad habbit of only looking at threads once. SO I want to thank you again. Come now. Come into my cave. I want to show you something. Something marvelous. Come.
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