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Topic : " - Who needs arms anyway?" |
Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Sat Oct 28, 2000 10:48 am |
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- "Runners! Runners.. there!!! Oh my god they found us!"
This was designed to be an alien biogenetically constructed guided ground "missile" to hunt down runaway slaves.
Thanks to rdgraffix for his great PS-brush set.
Comments/critiques are very welcome!
[This message has been edited by Nex (edited October 29, 2000).] |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Sat Oct 28, 2000 2:57 pm |
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advice taken pic updated
better now? |
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RobT member
Member # Joined: 15 Oct 2000 Posts: 276 Location: Boston
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Cos member
Member # Joined: 05 Mar 2000 Posts: 1332 Location: UK
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Posted: Sat Oct 28, 2000 11:52 pm |
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hey thats pretty cool nex, i see a giger inspiration there I think u should hit it with some tints and defintion lines to make it look more solid tho
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-Cos Koniotis-
http://www.3dpalette.org/~coskoniotis |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Sun Oct 29, 2000 9:53 am |
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worked a bit more on it.. is it too dark now?[maybe you have to hit refresh to see changes]
[This message has been edited by Nex (edited October 29, 2000).] |
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Robert junior member
Member # Joined: 28 Oct 2000 Posts: 14 Location: Europe
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Posted: Sun Oct 29, 2000 10:26 am |
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Looks very neat, what you think about some more lightning/shading that it get a *wet* look? |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Tue Oct 31, 2000 2:05 am |
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thanks to all that replied.
I'll try that wet look on it... lets see
Cya
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- Nex
http://on.to/nex |
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Wildkat junior member
Member # Joined: 29 Nov 2001 Posts: 8 Location: us of a
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Posted: Tue Oct 31, 2000 10:00 am |
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Very Cool Nex, post some more! |
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Rhomb member
Member # Joined: 30 Oct 2000 Posts: 286 Location: Finland
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Posted: Wed Nov 01, 2000 2:19 am |
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Hey, this is nice design. Torso is looking good but the leg looks a bit flat I think. Same thing with the spikes in the back. It's a tad blurry too. Hmm... you should add a little more color variation and sharper highlights. Maybe a little reflected light here and there. |
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