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  Topic: Cell
xor

Replies: 4
Views: 1380

PostForum: Work in Progress   Posted: Fri Dec 21, 2001 11:09 am   Subject: Cell
try softening the light a little. it's almost artificially sharp araound the edges. candles, also, generally emit an uneven an soft light.


-xor
  Topic: Self Portrait
xor

Replies: 13
Views: 2478

PostForum: Work in Progress   Posted: Fri Dec 21, 2001 11:01 am   Subject: Self Portrait
nice detail on the nose so far. the rest seems to be falling in place pretty well. the lighting is really effective so far.

keep it up n' stuff. nice to see you're inspired/motivated. =P


-xor(oque ...
  Topic: Portrait of Jennifer Connelly...
xor

Replies: 5
Views: 1490

PostForum: Gallery/Finished Work   Posted: Fri Dec 14, 2001 11:29 am   Subject: Portrait of Jennifer Connelly...
lookin' good. one thing. The tip of the nose is the slightest bit out of place. Try and move the tip to your left a bit. Notice in the ref. where the tip of the nose is. you have the curve of the nose ...
  Topic: Finally Finished
xor

Replies: 4
Views: 1166

PostForum: Gallery/Finished Work   Posted: Fri Dec 14, 2001 11:13 am   Subject: Finally Finished
lookin' good. keep up the quality work.


-xor
  Topic: emma 'fnished'
xor

Replies: 12
Views: 2416

PostForum: Gallery/Finished Work   Posted: Fri Dec 14, 2001 10:59 am   Subject: emma 'fnished'
heh. looks real nice. everything looks fine. I knew those were feet right off... and so did the person lookin' over my sholder. heh.

smoother lighting would be nice ta see.


-xor
  Topic: FINALY DONE!!!
xor

Replies: 24
Views: 5292

PostForum: Gallery/Finished Work   Posted: Tue Dec 11, 2001 11:37 am   Subject: FINALY DONE!!!
awesome work. any more detail and you'd be spending more time than it's worth.

keep up the quality work!
  Topic: ugly spaceship
xor

Replies: 15
Views: 2877

PostForum: Gallery/Finished Work   Posted: Tue Dec 11, 2001 11:17 am   Subject: ugly spaceship
hmm... red lights.

nice coloring. adds a nice mood to the picture. gives an 'alien' feel to the pic.

don't think this is monochrome. there are some red lights, a nice brown mountain range, a bit of ...
  Topic: Car Illustration
xor

Replies: 13
Views: 2641

PostForum: Gallery/Finished Work   Posted: Tue Dec 11, 2001 11:11 am   Subject: Car Illustration
nice job on the car.

add details to parts of the car and it would look almost real, i think.
  Topic: Speed painting
xor

Replies: 432
Views: 124602

PostForum: Gallery/Finished Work   Posted: Tue Dec 11, 2001 11:06 am   Subject: Speed painting
heyo.

just some "speed" painting thing i did in photoshop.

done with the mouse. took about 50-55mins.

http://www.planetunreal.com/cydeath/g-start8.jpg


-xor
  Topic: little lizard character - feedback plz :)
xor

Replies: 8
Views: 1501

PostForum: Work in Progress   Posted: Mon Dec 10, 2001 11:27 am   Subject: little lizard character - feedback plz :)
looks good to me. it's p-koenig's own design for a humorous character. I think the big feet should stay. it makes the character kinda unique in it's own way.

heh. i don't think p's idea was to make ...
  Topic: portrait of some girl (cnc)
xor

Replies: 2
Views: 793

PostForum: Work in Progress   Posted: Mon Dec 10, 2001 9:36 am   Subject: portrait of some girl (cnc)
here is a portrait i did of some imaginary girl. i started out with a basic sketch design of the face on paper and elaborated on it from there in photoshop and a mouse. so, no ref.

a few things i alr ...
  Topic: dragon in progress
xor

Replies: 14
Views: 2645

PostForum: Work in Progress   Posted: Mon Dec 10, 2001 9:26 am   Subject: dragon in progress
looks awesome so far. though, the teeth don't look as threatening as they could. The current set, i think, would work nicely with some well placed and intimidating fangs. It would go well along with t ...
  Topic: Brick and Steel Texture Set (heavy thread)
xor

Replies: 18
Views: 4513

PostForum: Work in Progress   Posted: Mon Dec 03, 2001 11:16 am   Subject: Brick and Steel Texture Set (heavy thread)
awesome work. the textures are well detailed and they work real well with the level geometry.

about the textures:

the shadow casting from the metal looks as if it's forming to a flat surface, not ...
 
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