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  Topic: The art of hoffman
mox

Replies: 4
Views: 1137

PostForum: Digital Art Discussion   Posted: Mon Dec 03, 2001 12:12 am   Subject: The art of hoffman
I recently got familar with Hans Hoffman. Evidently he had had quite an impact on many of the great american artists. many of which tried to get away from cubism for the rest of their lives. I saw the ...
  Topic: 3D character development
mox

Replies: 10
Views: 2497

PostForum: Work in Progress   Posted: Sun Dec 02, 2001 4:57 am   Subject: 3D character development
I like the sketches. I think you have made the face a bit to flat. Its like you only have used the front window to model it. pull back the cheeks and put the eyes more on the side. I wouldnt spend so ...
  Topic: The art of hoffman
mox

Replies: 4
Views: 1137

PostForum: Digital Art Discussion   Posted: Sun Dec 02, 2001 4:27 am   Subject: The art of hoffman
Theese are all paintings by Hans Hoffman.
(The real one not the impersonator)

http://www.clyffordstill.net/hofmann/goldenwall.gif
http://www.clyffordstill.net/hofmann/untitled62.gif
http://www.c ...
  Topic: The best thing you'll ever see!
mox

Replies: 9
Views: 1610

PostForum: Work in Progress   Posted: Wed Nov 28, 2001 1:22 pm   Subject: The best thing you'll ever see!
Well i dont know but her posture feels a bit wrong for where she is aiming. Archers usually stand entierly on the side, one arm straight out and the other one close to the body. The hand and the bowst ...
  Topic: ugly spider hag crit please
mox

Replies: 7
Views: 1724

PostForum: Work in Progress   Posted: Sat Nov 24, 2001 8:04 am   Subject: ugly spider hag crit please
Her breasts are awfully perky for a hag. A tad more sag to them would really be a lift images/smiles/icon_wink.gif
  Topic: New character head
mox

Replies: 4
Views: 1271

PostForum: Work in Progress   Posted: Wed Nov 21, 2001 12:53 am   Subject: New character head
His head looks abit too flat to me. Iknow thats happens to me all the time when im modeling faces. Just force yourself to pull the cheeks back a bit. Thats my advice.

Im guessing you made it with sub ...
  Topic: perfect sunset - brushing exercise
mox

Replies: 7
Views: 1854

PostForum: Work in Progress   Posted: Wed Nov 21, 2001 12:41 am   Subject: perfect sunset - brushing exercise
something Ive just found out is that: Dont draw rocks. Draw the shadows of the rock. Am I making any sense to you or am I being to Zen again? =)
  Topic: Improved DDwindow
mox

Replies: 4
Views: 1275

PostForum: Work in Progress   Posted: Mon Nov 19, 2001 12:29 am   Subject: Improved DDwindow
I actually liked the first skull more. It has more perspective. The new skull is to symetric. Maybe you should make the windowframe more battered up. Ghouls tend to be very inconsiterate about furnitu ...
  Topic: Post your santa...
mox

Replies: 5
Views: 1850

PostForum: Work in Progress   Posted: Sun Nov 18, 2001 3:48 pm   Subject: Post your santa...
A Santa. Nice Task. Lets se.....
How about this one

http://hem.bredband.net/b105143/Stil/tomten.jpg
You said I could post my own didnt you?
Nice work by the way. Reminds me of a friend i have.... ...
  Topic: New Anime Ship Project
mox

Replies: 6
Views: 1745

PostForum: Work in Progress   Posted: Wed Nov 14, 2001 2:34 pm   Subject: New Anime Ship Project
mm. Its a old topic. Jews in space. The 70�s tv show Battlestar galactica had the same setting. It was based on the Exodus from the bilbe. Very loosely offcource. images/smiles/icon_wink.gif

Im wait ...
  Topic: 3dFace
mox

Replies: 5
Views: 1636

PostForum: Work in Progress   Posted: Wed Nov 14, 2001 2:27 pm   Subject: 3dFace
thanks for the pointers. They will help alot.
  Topic: foto's proms 2006
mox

Replies: 16
Views: 6864

PostForum: Work in Progress   Posted: Tue Nov 13, 2001 3:19 pm   Subject: trying to get this kid to look younger... need help
Are you trying to make a Pippi Longstocking kinda character?


http://hem.bredband.net/b105143/pippi_walk.gif

Illustration by
Ingrid Vang-Nyman 1914 - 1959
  Topic: 3dFace
mox

Replies: 5
Views: 1636

PostForum: Work in Progress   Posted: Tue Nov 13, 2001 10:08 am   Subject: 3dFace
Due to some technical difficulties with attaching paintFX strokes to polygon blendshapes in maya I have chosen not to add any facial hair. Those ears are just templates at the moment. As soon as I hav ...
  Topic: Forest Warrior (What do you think?)
mox

Replies: 5
Views: 1237

PostForum: Work in Progress   Posted: Tue Nov 13, 2001 4:44 am   Subject: Forest Warrior (What do you think?)
Did he kill a teddybear to get that skin?=P

Sorry couldnt resist it ;-) no dis intended.
  Topic: 3dFace
mox

Replies: 5
Views: 1636

PostForum: Work in Progress   Posted: Tue Nov 13, 2001 3:11 am   Subject: 3dFace
My first pic up for scrutiny.

Any ideas?

http://hem.bredband.net/b105143/face6.jpg

[ November 13, 2001: Message edited by: mox ]
  Topic: mtv animations
mox

Replies: 2
Views: 905

PostForum: Digital Art Discussion   Posted: Tue Nov 13, 2001 2:58 am   Subject: mtv animations
The graphics was made by stockholm based firm Filmtecknarna.
[url=http://www.filmtecknarna.se/]http://www.filmtecknarna.se/

their site was down when i last checked but you should try later
  Topic: A new animation of Ray... feedback appreciated
mox

Replies: 11
Views: 4341

PostForum: Work in Progress   Posted: Fri Nov 09, 2001 1:56 pm   Subject: A new animation of Ray... feedback appreciated
looks good.
Something that strikes me is that his fingers look slightly stiff. Try to get a more relaxed feeling. Have the joints of the fingers bend less and have the figers move together more. I kno ...
 
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