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  Topic: Gasmask guy
jzero

Replies: 5
Views: 1269

PostForum: Work in Progress   Posted: Wed Jul 25, 2001 9:34 am   Subject: Gasmask guy
This gasmask guy is "Otto", a character model recently posted on the polycount forums. While I did not design him, I decided to do some concepting before embarking on a model skin (texture) to fill in ...
  Topic: freelance pricing.....for Game artists
jzero

Replies: 4
Views: 978

PostForum: Digital Art Discussion   Posted: Fri Jun 15, 2001 9:03 am   Subject: freelance pricing.....for Game artists
Art --

The Graphic Artists' Guild pricing book might help here, and maybe not. They have some pricing structures for interactive media and animation that might be helpful.

Given this situation (and ...
  Topic: HELP with Color Management in PS6
jzero

Replies: 2
Views: 1144

PostForum: Digital Art Discussion   Posted: Thu May 31, 2001 1:51 pm   Subject: HELP with Color Management in PS6
YES, you need to be doing something differently. Your Photoshop is not seeing all the color in the original images, and that's bad. Don't try playing with Levels and Curves, 'cause you'll just be thro ...
  Topic: My wife has an interesting idea as to the nature of matter..
jzero

Replies: 27
Views: 5822

PostForum: Random Musings   Posted: Fri May 25, 2001 10:46 am   Subject: My wife has an interesting idea as to the nature of matter..
Dudes...

E=mc^2
[Energy = mass * (velocity of light squared)]

therefore

m = E/c^2
[mass = Energy / (velocity of light squared)]

Is that clear?
(If my scientific notation/conversion is wrong, then ...
  Topic: robomiez[comments please]
jzero

Replies: 2
Views: 1090

PostForum: Work in Progress   Posted: Fri May 25, 2001 7:48 am   Subject: robomiez[comments please]
The mouth's too small. Mouths need to be as wide as the distance between the centers of the eyes.

Finish it out more, and you'll probably get more comments.

/jzero
  Topic: Been ripped off....need advice...
jzero

Replies: 26
Views: 8186

PostForum: Digital Art Discussion   Posted: Mon May 14, 2001 6:44 am   Subject: Been ripped off....need advice...
Hey guys...

My illustration professor used to say that a letter from a legit lawyer is often enough to spur deadbeats into action. It requires almost no effort, and communicates several important mes ...
  Topic: How to draw from memory
jzero

Replies: 19
Views: 4052

PostForum: Digital Art Discussion   Posted: Tue May 08, 2001 12:45 pm   Subject: How to draw from memory
quoteIn fact, all of impressionism is either from memory or imagination.

Well, yeah, except for Monet's water lilies... and haystacks...and Chartres cathedral.. and Seurat's pointillism... and whatsi ...
  Topic: Help is needed!!Thanks
jzero

Replies: 4
Views: 1974

PostForum: Work in Progress   Posted: Wed Apr 25, 2001 6:46 am   Subject: Help is needed!!Thanks
Personally, I can't tell a whole lot about what this pic is really going to look like. Tzekin, if you'll look around at some of the other threads in this forum, you'll see that most of the painters ro ...
  Topic: Photoshop Color Problem
jzero

Replies: 6
Views: 2458

PostForum: Digital Art Discussion   Posted: Mon Apr 23, 2001 1:37 pm   Subject: Photoshop Color Problem
Hey, Maniac,

Try the following experiment. Take a screen shot of your desktop on the same monitor you use for Photoshop, preferably with a solid background color. Then open that shot in Photoshop. If ...
  Topic: Looking For Artist!!!!!!!!!
jzero

Replies: 2
Views: 1129

PostForum: Digital Art Discussion   Posted: Tue Apr 10, 2001 7:41 am   Subject: Looking For Artist!!!!!!!!!
Sounds to me like you need a whole team of guys. As in, if you're to be the programmer on this game, you need some committed co-conspirator artist/modelers. If you know anything about games, you'll kn ...
  Topic: ww2 propaganda poster
jzero

Replies: 12
Views: 2609

PostForum: Gallery/Finished Work   Posted: Tue Apr 03, 2001 10:58 am   Subject: ww2 propaganda poster
Yeah? Check this one.

Done for my Marathon resource site.
Headmaster Uncle Pfor Enforcer wants YOU!

http://marathon.bungie.org/orphanage/grafx/orphanage_you1.jpg

Okay, I overpainted Flagg's... it ...
  Topic: Sprite help
jzero

Replies: 12
Views: 3464

PostForum: Digital Art Discussion   Posted: Tue Apr 03, 2001 10:50 am   Subject: Sprite help
Hey grip --

I found that the best lessons in how pixel sprites are made is to get hold of some game that uses them (i.e. Myth, StarCraft or WarCraft for axonometrics, or even Marathon or Doom for fla ...
  Topic: Sprite help
jzero

Replies: 12
Views: 3464

PostForum: Digital Art Discussion   Posted: Tue Apr 03, 2001 7:23 am   Subject: Sprite help
Hey, fellow Dallas-ite.

I'm not that familiar with Final fantasy, but I do know something about game graphics. Are you talking about pixel sprites, or 3d models?

I'll assume you're talking about the ...
  Topic: Posings____or something like that :)
jzero

Replies: 2
Views: 1206

PostForum: Work in Progress   Posted: Mon Apr 02, 2001 9:00 am   Subject: Posings____or something like that :)
Right off the bat, I notice that all of these poses are drawn from an non-perspective side view. That makes your figures look like those life-size flat jointed figures that ergonomic designers use to ...
  Topic: What to Choose: Illustration or Industrial Design?
jzero

Replies: 16
Views: 3917

PostForum: Digital Art Discussion   Posted: Fri Mar 30, 2001 7:43 am   Subject: What to Choose: Illustration or Industrial Design?
I had this exact same dilemma years ago, at Syracuse. But I was lucky to have plenty of time to look around. Freshman year was a prep year to take studio classes and not immediately choosea major. I g ...
  Topic: Comic Book layout concept
jzero

Replies: 7
Views: 1723

PostForum: Work in Progress   Posted: Thu Mar 29, 2001 10:35 am   Subject: Comic Book layout concept
Mmmm, makes me think of an early issue of Jim Lee's WILDCATS I have. Image Comics was bringing in so much dough then that this freaking comic has TWO double gatefold spreads, for which Mr. Lee created ...
  Topic: This is for any animators out there.
jzero

Replies: 2
Views: 879

PostForum: Digital Art Discussion   Posted: Tue Mar 27, 2001 8:10 am   Subject: This is for any animators out there.
Yeah, this is a useful item to know.

Pinbar/punch registration comes from the days of hand-drawn cel animation. The pinbar itself is a simple device, it's a flat strip of metal or plastic with a seri ...
  Topic: What's "REAL" to you?
jzero

Replies: 16
Views: 3878

PostForum: Digital Art Discussion   Posted: Wed Mar 21, 2001 8:00 am   Subject: What's "REAL" to you?
One thing about that Matrix rooftop: it was all CG, but NOT in the usual way. It was done with a technique which uses photographs to create immersive 3D environments (Paul Debevec being The Man on thi ...
  Topic: Morphing programs?
jzero

Replies: 3
Views: 1145

PostForum: Digital Art Discussion   Posted: Mon Mar 19, 2001 11:46 am   Subject: Morphing programs?
Long ago there was a software app called 'Morph', made by Gryphon Software, both now probably long-extinct. It was a small package for doing exactly what you describe...

...or is it? Morph worked on ...
  Topic: 8 ball please crit
jzero

Replies: 11
Views: 3088

PostForum: Work in Progress   Posted: Fri Mar 16, 2001 8:16 am   Subject: 8 ball please crit
Rather than get embroiled in a stoopid flame session, jzero suggests that bigtex do the following:

1. Consider that no one here can tell that you have any artistic skill based on what you've posted h ...
  Topic: How do you explain graphics copyright to smalltime web build
jzero

Replies: 5
Views: 1791

PostForum: Digital Art Discussion   Posted: Fri Mar 16, 2001 8:02 am   Subject: How do you explain graphics copyright to smalltime web build
quoteso how do you explain that this is just not acceptable or do you even bother?

Perhaps if the perp in question got a friendly email from the legal people at Interplay or Wizards of the Coast...
...
  Topic: Anatomy question....
jzero

Replies: 7
Views: 3106

PostForum: Digital Art Discussion   Posted: Wed Mar 14, 2001 9:22 am   Subject: Anatomy question....
My anatomy bibles:

"Atlas of Human Anatomy for the Artist"
by Stephen Rogers Peck

"Constructive Anatomy"
by George Bridgman

These are reference books of the highest order. And they are both very m ...
  Topic: Domain names for site???
jzero

Replies: 3
Views: 1110

PostForum: Digital Art Discussion   Posted: Tue Mar 13, 2001 8:17 am   Subject: Domain names for site???
Dude... it ain't that simple. There's no "package".

Unless you use GeoCities, I guess... otherwise...

Domain name registry can be done through services like Yahoo, and they'll host it for you, too. ...
  Topic: Illistration programs
jzero

Replies: 3
Views: 1309

PostForum: Digital Art Discussion   Posted: Mon Mar 12, 2001 2:32 pm   Subject: Illistration programs
I attended Syracuse University in your very own state, and they have a very highly regarded Illustration program, from which I got my BFA. The people who teach in the upper-level classes are working p ...
  Topic: Adobe Illustrator?
jzero

Replies: 5
Views: 1544

PostForum: Digital Art Discussion   Posted: Mon Mar 12, 2001 2:21 pm   Subject: Adobe Illustrator?
Illustrator being a vector graphics program, it is the best when you need precise, scalable artwork. I like to draw a parallel between the 'camera-ready art' of the past and Illustrator. It's good for ...
  Topic: LOGOs
jzero

Replies: 1
Views: 768

PostForum: Digital Art Discussion   Posted: Thu Mar 08, 2001 12:56 am   Subject: LOGOs
Advice?

1. Get out yer Communication Arts annuals and scour the Logo/Identity sections.

2. Get a look at the tons of crapola 'competition' books on identity and design that seem to have sprouted at ...
  Topic: Just a Simple Question !!
jzero

Replies: 4
Views: 1105

PostForum: Digital Art Discussion   Posted: Wed Feb 28, 2001 12:09 am   Subject: Just a Simple Question !!
Technique is technique, no matter what medium you're using. Tools would seem to be irrelevant. I am completely useless with a paintbrush in my hand, but with a Wacom stylus and the Undo key, I seem to ...
  Topic: introducing myself
jzero

Replies: 13
Views: 3353

PostForum: Work in Progress   Posted: Thu Feb 22, 2001 9:19 am   Subject: introducing myself
The line 'MARTIN KROL '01' at the bottom of the sketch ought to be a tip-off, dudes. At least, that's the best I can read it rhough the compression artifacting...

/jzero
  Topic: I need a font
jzero

Replies: 2
Views: 1468

PostForum: Digital Art Discussion   Posted: Thu Feb 22, 2001 9:11 am   Subject: I need a font
http://www.geocities.com/victor2q/FONT.jpg

I'm just tha link-fixin' guy today...

(JIM, for further reference, it's 'www.geocities.com', not geocities.com'.)

I did a search on 'sans serif geomet ...
  Topic: //: art.contest.2001.colors ://
jzero

Replies: 1
Views: 898

PostForum: Digital Art Discussion   Posted: Thu Feb 22, 2001 8:52 am   Subject: //: art.contest.2001.colors ://
Would've been noice if you'd posted the actual contest location:

[url=http://artcontest.seraphseven.com/main/]http://artcontest.seraphseven.com/main/

But that's okay...

/jzero
 
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