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  Topic: Paying a bill with the drawing of a spider....
Three

Replies: 12
Views: 9856

PostForum: Digital Art Discussion   Posted: Sat Nov 29, 2008 4:58 pm   Subject: Paying a bill with the drawing of a spider....
You're my hero. The best part is the mechanical sale's representatives bullshit way of responding.
  Topic: Testing waters for cartoon character designs.
Three

Replies: 4
Views: 2821

PostForum: Gallery/Finished Work   Posted: Mon Feb 19, 2007 6:45 pm   Subject: Testing waters for cartoon character designs.
You guys kick ass, let me say that first off. Isric, you are spot on and I really wish I was not damaged by my days in mechanical design classes, I am a draftsman secretly hiding my desires to work i ...
  Topic: Testing waters for cartoon character designs.
Three

Replies: 4
Views: 2821

PostForum: Gallery/Finished Work   Posted: Mon Feb 19, 2007 2:14 am   Subject: Testing waters for cartoon character designs.
Like a lot of under employed college students, in excess free time I am part-time bohemian artist. It has been during this formative time of my life that I met a comedian who had a true passion for w ...
  Topic: Good strategies for penetrating into the animation business?
Three

Replies: 5
Views: 2919

PostForum: Digital Art Discussion   Posted: Fri Dec 29, 2006 1:55 am   Subject: Good strategies for penetrating into the animation business?
words

Thanks for the post. You mentioned that talent defines where you will go and I'm extremely thankful for this. I always thought that if all else failed, the fact that I could "draw them ...
  Topic: Good strategies for penetrating into the animation business?
Three

Replies: 5
Views: 2919

PostForum: Digital Art Discussion   Posted: Thu Dec 28, 2006 2:58 pm   Subject: Good strategies for penetrating into the animation business?
You reminded me of something I thought of doing a while back, which was to do a little fanservice with the characters owned by a couple recognizable companies I wanted to apply to. A few 15 minute do ...
  Topic: Good strategies for penetrating into the animation business?
Three

Replies: 5
Views: 2919

PostForum: Digital Art Discussion   Posted: Thu Dec 28, 2006 2:27 am   Subject: Good strategies for penetrating into the animation business?
I know undoubtedly, some of you are functioning animators in a profitable position. Specifically, I have questions about the cartooning side of animation and how to get into it. I am an artist still ...
  Topic: Getting started, how is it done?
Three

Replies: 2
Views: 1165

PostForum: Digital Art Discussion   Posted: Sun Feb 29, 2004 10:52 pm   Subject: Getting started, how is it done?
I typically slap blotches of color on the screen that represent a silhouette of what my mind's eye is seeing and then zoom in for the fine detail. Obviously I couldn't do this until after I trained m ...
  Topic: Learning from photos. ( oh no, not that debate again! :d )
Three

Replies: 9
Views: 3847

PostForum: Digital Art Discussion   Posted: Sun Feb 15, 2004 2:29 am   Subject: Learning from photos. ( oh no, not that debate again! :d )
The world behaves so chaotically that studying the impression of realism versus perfect realism shouldn't matter, I don't think.
  Topic: Bowl (surrealistic photo realism)
Three

Replies: 17
Views: 7407

PostForum: Gallery/Finished Work   Posted: Sat Feb 14, 2004 11:31 pm   Subject: Bowl (surrealistic photo realism)
Ah, the noble art of trolling.

Rereading my post, I do sound a little cocky. But it's just my hatred for the people who think foreshortening and dynamic figures are needed to give a painting purpo ...
  Topic: Bowl (surrealistic photo realism)
Three

Replies: 17
Views: 7407

PostForum: Gallery/Finished Work   Posted: Sat Feb 14, 2004 8:23 pm   Subject: Bowl (surrealistic photo realism)
I expected this kind of response, and it's funny, because art has become more about recycling and refining the methods and art styles of other artists than it has become about aiming for real innovati ...
  Topic: Bowl (surrealistic photo realism)
Three

Replies: 17
Views: 7407

PostForum: Gallery/Finished Work   Posted: Fri Feb 13, 2004 8:14 pm   Subject: Bowl (surrealistic photo realism)
It's intentionally incoherent, because I've always been fond of making things that have a mystery to them but still maintain a casual basis with reality unlike Picasso's stuff. The color use is depre ...
  Topic: Oop'sy
Three

Replies: 3
Views: 1787

PostForum: Work in Progress   Posted: Sat Dec 13, 2003 4:26 pm   Subject: Oop'sy
I'm a fan of the atomic-age retro style.

You may want to get rid of the gloss on the mech, because it's making things look 3 dimensional, and I don't think that's what you want
  Topic: opinions on the validity of digital art?
Three

Replies: 27
Views: 10338

PostForum: Digital Art Discussion   Posted: Fri Dec 12, 2003 7:22 pm   Subject: opinions on the validity of digital art?
I'm so out of the loop, I didn't realize that there was some debate over this.

It never occurred to me that someone would consider a digital artwork that showed a lot of understanding of (for insta ...
 
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