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  Topic: TGA, i can't save the alpha...
SaddlySad

Replies: 1
Views: 997

PostForum: Digital Art Discussion   Posted: Wed Oct 16, 2002 6:52 am   Subject: TGA, i can't save the alpha...
Ok, that might sound stupid but i can't save the alpha channel on my targa... I'm using photoshop 7.0. I'm saving 32 bits, but there's still no alpha...

When the save window comes up, i change the fi ...
  Topic: 3d elf-girl, I need help with proportions (nudity??)
SaddlySad

Replies: 3
Views: 1298

PostForum: Work in Progress   Posted: Thu Oct 10, 2002 11:40 pm   Subject: 3d elf-girl, I need help with proportions (nudity??)
OK, I ask her many times to be pretty, but she doesn't listen to me...
images/smiles/icon_confused.gif Something seems also wrong with her arms/hands.. Are they too small (thickness-wise)... Or is it ...
  Topic: *. png, alpha channel and 3dsMax
SaddlySad

Replies: 5
Views: 1418

PostForum: Digital Art Discussion   Posted: Fri Mar 15, 2002 11:12 am   Subject: *. png, alpha channel and 3dsMax
OOhh.... It works!! thank you so very much!

^.^
  Topic: *. png, alpha channel and 3dsMax
SaddlySad

Replies: 5
Views: 1418

PostForum: Digital Art Discussion   Posted: Fri Mar 15, 2002 10:57 am   Subject: *. png, alpha channel and 3dsMax
Euhm..... Thankx i guess... But it NEEDS to be a .png...
  Topic: *. png, alpha channel and 3dsMax
SaddlySad

Replies: 5
Views: 1418

PostForum: Digital Art Discussion   Posted: Thu Mar 14, 2002 10:11 am   Subject: *. png, alpha channel and 3dsMax
Hi,

Could someone explain to me how to put a alpha channel in a *.png so that 3dsMax would understand it?. I'm currently using photoshop, but it doesn'T seems to save the alpha channel...

Please... ...
  Topic: Image size
SaddlySad

Replies: 6
Views: 1636

PostForum: Digital Art Discussion   Posted: Wed Jan 09, 2002 8:11 am   Subject: Image size
Hi

I was wondering, when making a CG, which is better :

1- Making the image bigger than the final size wanted, thus allowing you to make more details at the risk of losing them after shrinking it an ...
 
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