Author |
Message |
Topic: PS Coloring tips |
Proclone
Replies: 1
Views: 1221
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Forum: Work in Progress Posted: Fri Aug 20, 2004 8:22 pm Subject: PS Coloring tips |
Hey there,
I've recently started coloring with photoshop and any tips would be appreciated. Below are a couple pictures I've done so far, forgive the nasty pose/proportions on the police guy... I g ... |
Topic: Indy Game Dev [For Fun] |
Proclone
Replies: 10
Views: 2858
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Forum: Digital Art Discussion Posted: Wed Jul 24, 2002 11:48 pm Subject: Indy Game Dev [For Fun] |
You know, it's kind of funny how things work out. As it turns out one of the other impending aspects of the initial design that we're looking at closely right now happens to be the GUI design. So I'd ... |
Topic: Indy Game Dev [For Fun] |
Proclone
Replies: 10
Views: 2858
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Forum: Digital Art Discussion Posted: Tue Jul 23, 2002 11:54 pm Subject: Indy Game Dev [For Fun] |
Well, like I mentioned earlier, we're still developing the story. But here's a one liner that defines teh basic concept behind the game.
"Humanity is forced to evolve using the genes of animals in o ... |
Topic: Indy Game Dev [For Fun] |
Proclone
Replies: 10
Views: 2858
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Forum: Digital Art Discussion Posted: Mon Jul 22, 2002 12:01 pm Subject: Indy Game Dev [For Fun] |
It's our idea, definatly not an "unofficial remake" or any other stype of rip off. In fact right now developing a strong original story and main characters is what we're working on the most. As that p ... |
Topic: Indy Game Dev [For Fun] |
Proclone
Replies: 10
Views: 2858
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Forum: Digital Art Discussion Posted: Sun Jul 21, 2002 11:00 pm Subject: Indy Game Dev [For Fun] |
Hiya, I'm a little leary of posting this seeing as how similar threads have been uber flamed in the past (rightfully I think, so I'm going to hope this one isn't the same).
Anyway, I just wanted to ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 8
Views: 1785
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Forum: Gallery/Finished Work Posted: Fri Jul 12, 2002 2:35 pm Subject: Personal Art Website [Feedback] |
lol, yeah if there's ONE aspect of the animation industry in halifax, it's layout studios so I can definitly understand the relevance of fewer shots having a big impact on cost (I was really surprised ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 8
Views: 1785
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Forum: Gallery/Finished Work Posted: Fri Jul 12, 2002 1:53 pm Subject: Personal Art Website [Feedback] |
Hehe, thanks for all the feedback, got more attention than I expected images/smiles/icon_wink.gif
One thing about the storyboards; I know exactly what you mean as far as "less panel = good".
For p ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 5
Views: 1555
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Forum: Digital Art Discussion Posted: Thu Jul 11, 2002 6:43 pm Subject: Personal Art Website [Feedback] |
Thanks images/smiles/icon_smile.gif I knew I'd get some good feedback here =D
As far as life drawing goes I'm really looking forward to my second year of college. I've decided to focus on Classic ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 8
Views: 1785
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Forum: Gallery/Finished Work Posted: Thu Jul 11, 2002 6:43 pm Subject: Personal Art Website [Feedback] |
Thanks images/smiles/icon_smile.gif I knew I'd get some good feedback here =D
As far as life drawing goes I'm really looking forward to my second year of college. I've decided to focus on Classic ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 5
Views: 1555
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Forum: Digital Art Discussion Posted: Thu Jul 11, 2002 4:41 pm Subject: Personal Art Website [Feedback] |
[url=http://www.tradersfort.com/cv/]Click here to view it.
I'm just finishing up my first year of college so I figured I'd put a bunch of my work together and make a small site. I'm updating it with ... |
Topic: Personal Art Website [Feedback] |
Proclone
Replies: 8
Views: 1785
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Forum: Gallery/Finished Work Posted: Thu Jul 11, 2002 4:41 pm Subject: Personal Art Website [Feedback] |
[url=http://www.tradersfort.com/cv/]Click here to view it.
I'm just finishing up my first year of college so I figured I'd put a bunch of my work together and make a small site. I'm updating it with ... |
Topic: OH NO! |
Proclone
Replies: 16
Views: 3354
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Forum: Random Musings Posted: Tue Jul 02, 2002 1:53 pm Subject: OH NO! |
Maya is awesome for low poly (triangle) mesh modeling. It's also a dream to lay down UVs and supports as many channels as you want.
Not sure about vertex normals but Maya is one heck of a lot better ... |
Topic: pod takeoff thingy.. (3D) |
Proclone
Replies: 9
Views: 2119
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Forum: Work in Progress Posted: Sun Jun 30, 2002 6:59 pm Subject: pod takeoff thingy.. (3D) |
yeah, from my perspective the aniamtion itself seems pretty good, but the camera work is a little too much for what's going on.
While it seems like a cool Idea to change to a top down view then spin ... |
Topic: Lilo & Stitch |
Proclone
Replies: 19
Views: 4318
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Forum: Random Musings Posted: Sun Jun 30, 2002 6:42 pm Subject: Lilo & Stitch |
er.. well maybe.. I can kind of see what you mean when it comes to his mouth.. maybe.. perhaps inspired by? :P |
Topic: Lilo & Stitch |
Proclone
Replies: 19
Views: 4318
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Forum: Random Musings Posted: Sun Jun 30, 2002 6:18 am Subject: Lilo & Stitch |
Personally I though Lilo and Stitch was a solid movie. They didn't push any animation limits though. Not that that's a bad thing, but as such its hard to pull any thing bad out of it. I mean generally ... |
Topic: Nod Troop Deployment |
Proclone
Replies: 6
Views: 1684
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Forum: Gallery/Finished Work Posted: Sat Jun 29, 2002 8:58 pm Subject: Nod Troop Deployment |
Hey Godwin, Wasn't expecting to see a name I recognized here tonight. Nice picture there but why not show some of your original stuff, I know I'd be more interested to see it myself images/smiles/ic ... |
Topic: quick concept sketches... |
Proclone
Replies: 31
Views: 5548
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Forum: Archive : Sep99 - Dec00 Posted: Mon Jun 26, 2000 12:18 pm Subject: quick concept sketches... |
Well go figure, I was pointed to this forum by a friend because of TJ's pictures. I think mainly because I make renderings of them on a regular basis! I do fan art in the Westwood community and I thou ... |
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